That is DH games I'm running, my other Gaming Cycle Talked me in to GMing a game for them. they whent fully Random for Character Generation and we got a Noble Guardsman, a Schola Guardsman, a Feral Guardswoman and Imp (War) Worlder Psyker.
the Noble is from a Military Family and is doing the Pseudo-Officer thing, he's still young so I made him a Cadet Officer on a Chade Tour and their for a (Tempoary) 3rd Lieutenant. he gets around in an armoured Long coat (when not in Battle Kit) with a Mk IV Pistol and Mono-Sword
the Schola has his sights set on a Storm Trooper then Commissar Career path. he juggled every Throne he had to get a Hellgun without having to give up his armour.
the Feral had her hopes set on a Scout/Sniper Career path, but on reveiwing it I came to the conclusion that though she could do a Good Scout/Sniper it would take forever and she could do it sooner and better by changing to an Assassin, took a bit of convincing to get her to brake the "Pact" she's made with the other players, she came around when the ring leader said "You'd be Mental not to". she has a Long Las as well as a hunting Rifle and has to borrow the Nobles Rifle a lot as she has no Intimidate ranged weapons.
the Psyker has bean fairly unasuming so far with a few Healer and Pryo like minor powers.
I'm runing the game as a Army Strike Force insted of Inquisition Adepts ATM, but who's to say I can't go Big I any time I want.