Hi, I have some questions about the W40K universe :
- Can a space marine take off is armor ? Can he do it alone ? How much time do it take ?
- Are space marine sterile ?
- What is the black carapace ?
Thanks (and sorry for my english) !
Hi, I have some questions about the W40K universe :
- Can a space marine take off is armor ? Can he do it alone ? How much time do it take ?
- Are space marine sterile ?
- What is the black carapace ?
Thanks (and sorry for my english) !
From my understanding, Space Marines can take their armor off. It likely has a way to be removed manually, a piece at a time, but puttng it on is nigh on a religious ceremony performed by the astartes and their serfs.
I'm uncertain as to if space marines are sterile, but I don't think it matters as their fighting instincts and aggression are divorced from the instinct to procreate. from my understanding, sex and love aren't things they consider any longer. Well, maybe space wolves do, but they're odd.
The black carapace is an implant. It is a collection of sensors and receptors that is under the skin and links the space marine's reflexes directly into the armor, giving them the ability to move very fluidly in the Hulking shell of their suits. Part of it shows on the outside, around the abdomen (at least in some art that i've seen) but it isn't a secondary layer of protection, it's just what makes them so great at wearing power armor.
You're welcome. Hope i was at least a little accurate.
Between hypnodoctrination, Chapter culture (the vast majority view themselves in the "warrior-monk" mindset, and even the Space Wolves aren't too far from this really) and the probably-incredible amount of artificial hormones (generated by new organs) and stimulation of existing hormone-producing glands, I'd say few Space Marines are interested in sex. I tend to think about what anabolic steroid use does to human gonads: testicles atrophy to a degree due to testosterone imbalance, which can result in non-production of sperm until steroid use is discontinued.
This is why it's hard to play Astartes: they're human, but they're really, really not. I think it's easier to understand the mental processes of mundane Tech-Priests than it is to understand Astartes. The Cult Mechanicus is just a religion - we have a basis for understanding religion, and zealotry within religion. We can't really understand what it's like to be fundamentally changed in body by surgery and in mind by hypno-doctrination and thousands of years of Chapter culture. Astartes are very uch both more than human and quite a bit less.
Astartes are very uch both more than human and quite a bit less.
I really, really like this wording. Short and on the point. +1, sir.
(although I would say that Tech-Priests too are fundamentally altered, depending on their stage of mechanical enhancement ... I believe the study of such issues is called transhumanism? not to mention the very peculiar lifestyle on a Forge World that certainly must be every bit as twisting as chem-therapies and hypno-indoctrination)
Edited by Lynata
Space Marines are not sterile in Deathwatch (whether they should be according to the setting might be less clear). They do not have Chem Geld, for example, but theoretically could take it. Even though they are not sterile, they can be assumed to be impossible to seduce for all intents and purposes because of hypno-indoctrination (personally, I make an exception for Space Wolves - because Vikings
).
Fun fact: Chem Geld appears in the rulebook under Talents but is on no advance table.
Alex
Actually many space marine, depending on chapter, doesn't wear there armour when they in safe surroundings, like home in their fortress-monestary or while in transit on a ship. Instead they wear simpel robes, again keeping with their monk-like lifestyle.
Re: sterility, ADB has written Space Marines as feeling no desire, and in fact having trouble even recognizing whether a woman is or is not particularly attractive- this was a Grey Knight though, and a Space Wolf was able to recognize that a woman was attractive. To a degree, I think that perception varies by chapter but the sterility is a hard limit.
Unless you become a Chaos Marine. Then all bets are off.
Of course each author is going to represent it differently; that's why I included the source.
They do not have Chem Geld, for example, but theoretically could take it.
Chem Geld doesn't necessarily mean castration (and even so, post-pubescent castration just prevents a male from impregnating a female; it does nothing to the ability to get an erection, which is present even before puberty, but with less-frequent occurrences).
I'd say for Space Marines, Chem Gled is better represented as hypno-doctrination away from "mortal weaknesses" like lust and terror. Who knows, their testicles might be helpful in regulating hormone balance with all the new organs, and triggering testosterone production would be important for Marines.
Who knows, their testicles might be helpful in regulating hormone balance with all the new organs, and triggering testosterone production would be important for Marines.
Going by the Index Astartes, balancing of the organs is achieved through a lifelong dependency on drugs administered via an in-built autoinjector in the power armour. Also, you mentioned earlier how steroid use might lead to testicular atrophy - this wouldn't just affect sperm production, but testosterone as well (as the body basically recognises the artificial testosterone you pumped into your body and shuts down its own production). The ironic effect is that the more you "enhance" your body via such unnatural means, the less capable it becomes to even maintain natural upkeep, basically slaving you to the process in an effort to restore normal human balance. In a way, the subject is literally fighting their own body.
... not saying it couldn't work how you envision it - especially if you don't include the drug dependency in your interpretation of Marines (I actually think very few fans are still aware of this bit of fluff! I don't recall it being mentioned in any of the newer codices) - merely providing a counterpoint as to why it mustn't be the only way.
I actually had no idea they were all juicers. I'm suddenly less okay with them.
I play Rifts also (if you're not familiar with it, I'm not surprised) and they have super drugged up soldier types in that game too. The drugs are so hardcore that your body burns out in 5 years, you die from it. Though you can detox and survive, it's just very difficult and your body is left as a husk of even what it was before augmentation.
For this purpose, I've thought a lot about how these super-aggressive, much more than human, warrior types would realistically act, and it's pretty much the opposite of nice. If you have 5 years to get all your fun in, wouldn't you do every crazy thing you could think of, especially if you had the speed, strength, toughness and reflexes to get out of any nasty situation that normal people could throw at you? They're a bunch of jerks, really.
And now the Astartes are on my list. Not in the doghouse, but on my list.
(although I would say that Tech-Priests too are fundamentally altered, depending on their stage of mechanical enhancement ... I believe the study of such issues is called transhumanism? not to mention the very peculiar lifestyle on a Forge World that certainly must be every bit as twisting as chem-therapies and hypno-indoctrination)
Definitely. The Noosphere is a case in point - The conversation that the Legio Famulous has with an unmodified human in Titanicus, makes that clear - seeing 'data haloes' floating around everyone and everything. The Bridge of the Ark Mechanicus in the Priests of Mars is the most extreme example, with the mechanicus crew essentially "oooooh-ing" and "aaaaah-ing" at a glorious technicolour blizzard of data that only they can see.
Yeah, the black carapace is always described as an 'interface', but exactly what level of interface varies by author and source. Broadly speaking, though, it is generally acknowledged that a marine has direct neural control, or even subconcious reflexive control of some systems - it's often made a big deal that proper powered armour is a 'second skin' where it's often more restrictive for other wearers.
And now the Astartes are on my list. Not in the doghouse, but on my list.
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Well, the drugs used by the Space Marines have only ever been described as regulating the balance of their bodies - think of all those implants and treatments letting an Astartes run on 180% capacity at all times; the chemical treatments simply prevent the body from going into shock. In a way, it goes back to that statement about fighting one's own body, or rather its innate, natural desire to restore a balance that is simply not desired by design (of the Project Astartes).
Either way, any effects on mental behaviour would be fan speculation/interpretation - for all we know it may be the drugs that actually keep them from acting like mad brutes due to how their bodies react! Certainly, many Chapters' image does not seem to suffer noticeable ill effects, and of those Chapters that do appear a lot like jerks, it is often described as rooted in geneseed degradation or simply a result of the Chapter's own culture (many times influenced by the local homeworld and interaction with the native population).
Personally, what I'd consider a risk is not the drugs, but the Space Marine's superiority, because power like that, without humility, is breeding arrogance. And I believe it is this that caused half the Legions to fall to Chaos, and keeps corrupting individual Space Marines or entire Chapters right unto M41.
Broadly speaking, though, it is generally acknowledged that a marine has direct neural control, or even subconcious reflexive control of some systems - it's often made a big deal that proper powered armour is a 'second skin' where it's often more restrictive for other wearers.
That's how I took it as first, too, though over time it dawned on me: how big can the difference actually be? What's the distinction between catching a nerve impulse via a spike burrowed in your body, and an electrode placed on your skin?
Is it possible that this is just an instance of real world technology having caught up with the setting, whose writers imagined (in the 1980s) this kind of interfacing to be far more complicated than it seems with our current understanding?
Though, as far as I know, the only GW product that ever described the differences between a power armour user with a Black Carapace and one without was the Witch Hunter Codex, and that one listed "only" smaller degrees of strength enhancement and life support as drawbacks for unaugmented personnel that has been thoroughly trained in PA use.
In a way, the "second skin" line might also just refer to users without a Black Carapace taking a lot of time and individual calibration until they "feel at home" in their armour. A Space Marine just steps in and feels no different from before. Perhaps the Black Carapace even acts as a sort of data carrier that memorises the Marine's movement pattern and muscle sensitivity, able to provide a suit of PA with this information to instantly have the armour adapt to the user...
Theories, theories.
[edit] This thread turns out to be an interesting exchange!
Edited by LynataSo when talking about drug-using Astartes, we should be thinking less Juicers and more Chemotherapy? I mean, frequent, or even constant, drug regimens just to keep them operating-as-intended sounds like super-chemo to me.
I'm strangely okay with this interpretation. Less roid-rage involved.
Yep! I suppose the controversy is part of why it doesn't get mentioned anymore, as perhaps they thought it'd harm the "knightly image" of the Astartes. Back in the days, I guess the designers and writers of 40k were geeks like us, but who, as a product of the sci-fi in their time, were still hyped by the latest Mad Max movie that was running in the cinemas, and who thought stuff like spitting acid and eating brains for memory was totally rad .
For better or worse, fluff these days tends to focus less on how Marines are equipped or how they operate (elusive articles like the Ultramarines tactica in WD #300 aside), but more on various myths and legendary battles or individual badass stunts they pulled off during some single mission. Same for the Sisters of Battle. Only the Imperial Guard seems to maintain a description that actually goes somewhat more into detail.
Anyways, from White Dwarf #147:
FWIW, my Astartes are somewhere between angelic warrior-monks and bloody psychopaths. I leave it up to my player's to choose.
Alex
There's a Chapter for every kind of player! And if not ... just make one up.
[edit] inb4 female space marines
You mean Sisters of Battle right? RIGHT?
I was talking about personal demeanour though.
Alex
I can see most of the questions have been answered. I would like to stop hearing whether a Space Marine can have kids or sex. IT IS NO!!! Everywhere GW and it's writers reference the making of a SM they mention they are hypnoindoctrinated (my spelling is atrocious) to the point they do not have the petty wants and needs of their once human lives. Things like wealth, power and jealousy are drilled out of them both mentally and physically. A SM only wants to do their best for their Brothers, Chapter, Primarch and the God Emperor himself. Let's face it if they wanted to make more Space Marines than wouldn't they just tap into the sperm of a legendary Brother and use it to make more SM's? The resulting kids would still need the requisite organs but would be more suited to becoming SM's. But instead Chapters "recruit" from their home world/s and of those that are recruited only maybe a handful can be transformed into a SM.
If you really need to have images of Space Marines having sex (I guess all the free porn on the interwebs is just not enough anymore) then you have to go Chaos. Their needs and wants are very much the petty human kind. Power, wealth and jealousy are all a part of them thanks to being corrupted. I would especially believe this in a follower of Slaanesh. You could maybe work in a Space Marine that slowly gets corrupted by some contact with a Warp object of some kind. In which maybe the SM starts to get thoughts and feelings he is not so sure what they are at first. Eventually he has fallen to the Powers of the Warp, but even then he would only want power, wealth and fame.
I actually had no idea they were all juicers. I'm suddenly less okay with them.
Astartes are nothing! Eversor Assassins, now they are some serious drugged up killers:
First of they are completly addicted, not so much to the combat drugs, but KILLING ITSELF! it's so bad they have to cryo-freeze them in between missions.
And second, they actually have so much drugs and booster chemicals in their systhem that they get a second heart and a brain implant (who else gets that besides space marines?) designed to regulate and balance out all the nasty stuff in their bodies.
And finaly they have SO much toxic stuff in their body that when they die, the brain can't maintain a balance of drugs, stims, etc that the assassin literally EXPLODES! (with the effects of a 40k 2n ed plasma grenade no less!)