*bangs head on table*
This is an issue coming up fast in my game. My players wish to go about the galaxy in order to purchase supplies in their down time. I admit, it has to do with me allowing such activities early on, but now I have decided to play it a bit more realistic.
The issue itself came up during a modified version of Beyond the Rim (I changed it so IsoTech was a corporation that worked for the Rebellion). One of my players casually mentioned that when this was over, he wanted to go to Coruscant to pick up some goods. I replied that this would be difficult, as it's now called Imperial Center for a reason, and he decided to go to Corellia instead, or maybe some other Core Worlds planet.
Now, it is possible that others play this differently than I do, but I prefer to keep the adventure continuous. There aren't really breaks in between adventures, and if they want supplies during an intermission, we normally will act it out, in order to take the necessary checks in concurrence with their abilities. Combine this with the idea that Rebellion will have them working near constantly in this priority sector, and their is no chance to get to Coruscant while with the Rebellion.
This is where I actually get to the issue. What if they quit?
I keep the back up plan that the Rebellion couldn't have run away thugs in the galaxy knowing all their secrets, and that they'd threaten them with death (this isn't sunshine and happiness team, it's the gritty rebellion against a powerful nation; they can't have their secrets at threat). But this has it's own downfall: if this is the case, you can't just let the PCs go after such an incident.
You COULD just stick 'em with a bodyguard to keep them in check, but if they wanted to quit, they would have an easier job of killing one guard than an entire base, and it just wouldn't seem realistic for this underdog force that can't afford for one rogue squad to be lost (even if they threaten for mutiny), but can afford to have a small army follow them around everywhere.
So, what do ya do? Any suggestions help.