Hi everybody. I picked up the first of my stuff for the game a couple of weeks ago, and have been enjoying the input you've had here as far as the newbies are concerned, so I thought I'd run a couple of ideas by you, before heading into my first game. Working on a couple of different ideas for builds, I'm at something of a loss. Keep in mind that these aren't designed to go to any tournaments; they're meant to get me into the game with my buddies. Here goes.
Build 1 (99 points):
Garven + APTs + R2-D2
Dutch + Ion Cannon + R5-K6
Kyle + Deadeye + Recon Specialist + Moldy Crow
Build 2 (100 points):
Tycho + Concussion Missiles + PtL
Prototype Pilot + Concussion Missiles
Rookie Pilot + R5 mech
Red Squadron Pilot + R2 mech
What am I thinking? I know that build 1 goes against the grain of the general consensus I've seen here regarding 3-ship builds, but from a mechanical standpoint, first and foremost, my thought is to just learn to fly in formation and concentrate fire on single targets. The plan is to keep the Y and the HWK in formation, maneuvering through asteroids while the X-wing sweeps around and tries to get shots outside of the firing arcs. Bottom line, the tactical inspiration for this build is to slow down the TIE swarms by using the asteroids in combination with the ion cannons, then getting the X into position outside of the firing arc of the enemy to take it out. All the while, figuring out how to use the focus/TL tokens to my advantage to roll as many attack dice as I can.
In build 2, I'm still thinking of using asteroids to my advantage, but it's more of a deception-type scheme here, figuring out how to maneuver two vastly different types of ships in different formations, but still trying to focus fire on individual targets to avoid giving the other guy a single clear target. Force them to split their forces a little bit. I've gotten the idea that XXAA builds aren't all that common, but just some of the early ideas going through my head.
Either way, it should be an interesting first game. Thanks for any feedback in advance.