Hello all,
The topic line is a bit general, so let me add some context. Say the beginning of the campaign sees the players unwillingly forced into a sort of "sink or swim/survival of the fittest" situation where the winners will go on to be champions of the overlord (ie. the person they'll be working for in the campaign proper) and the remainder just get killed. The situation would involve encounters against NPC's, but also against one another.
Generally I don't like inter-party conflict, but as a starting point to introduce them to the brutal nature of the universe and to get them caring about their characters lives, could this idea work?
BYE