On Saturday I won a small tournament with the following list:
Soontir w/ PtL
Turr w/ VI
Lorrir w/ SD
Alpha
I didn't fly against any swarms and doubt I would have done well if I had. Lorrir didn't pull his weight at all besides blocking an enemy Soontir, which certainly helped my Soontir finish him faster. Couldn't keep Lorrir close enough to enemies to make good use of his ability.
The last game was against:
2x Rookies
2x PS2 B-Wings w/ HLC.
The second round, I goofed some of my close maneuvers and ended up with Lorrir and Alpha bumping Turr's back end while Soontir flew beautifully around back. I popped the lead X, but my opponent rolled 4 hits with both HLCs and one shorted Lorrir and Alpha. Turr managed to ding a B down to two shields before getting wasted.
After that I assumed I'd lost and was just flying to see how much damage I could do before the inevitable. I think my opponent got frustrated with not being able to get Soontir in arc and aimed everyone different directions, which of course allowed me to slip into the middle and avoid everyone, and chase the B that was stressed from k-turn and kill it in two rounds. (He'd flown over a few asteroids chasing me). I managed to swing by the X again without drawing fire, but it survived with 1 hull. On the very last turn I managed to get lined up again, with 1 hull left, not blow up from my console fire, and then tag the X. I figured I'd still lost, but gotten it within modified. But no, turns out Soontir was worth 1 more point than the B.
Anyway, I like this list, but I want to improve it and practice so I can stand a good chance against anything except a well flown swarm, which I'm well aware I'll lose to.
I'm keeping Soontir and Turr. Should I give Lorrir another chance? Or drop him to an alpha and take upgrades? Try a different names? I've flown Soontir, Turr, Howl, and 2 academies to similar results as well, losing only once due to bumping myself, and still only by 1 point.
I'm not interested in optimizing jousting. I never fly that way, only k-turn when alone or to block. I like ints because when I do win, I know it's because I flew well. The only games I've lost or came close to losing were from both self-bumping and getting one-shorted. Mixing in other types is fine, though. I may drop stealth, I've had bad luck with it. Never survives a shoot, despite range three.
Edited by LunaticPathos