I was running The Long Arm of the Hutt last night and got to the fight with the bounty hunters. I found it to be incredibly brutal for the players. The Gand uses a blaster rifle set to stun using GGY. Since it's on stun, he had to move to short range. The PCs had taken cover which gave him a final dice pool of GGYPB. Generating a success with that pool is not that difficult.
The damage of the rifle is 9. This means that with even a single success, the Gand was doing at least 10 damage. One of the two players was Vex. His soak is 3 and his strain threshold (at best) is 12. All it takes is 2 hits from the Gand to drop him.
That seems way too difficult in my opinion. Am I doing something wrong with any of the calculations?