Hi all. Long time 40k fan, second time Deathwatch GM here.
I'm planning a new campaign for Deathwatch. Since some of my players read this forum I can't be too specific on the details, but I need some help with a potential problem for my upcoming campaign.
I've planned the motivations of every faction and what they will strive to achieve, so that no matter what the characters do or who they kill I should know where to take it from then on. I'm keeping it loose, but I find it works well to keep me from the dreaded "You do what? Ehrm.... I have to think a bit on that..." It's fun if the PCs surprise you, but not if it ruins everything you've planned. Thus I like to keep it loose instead, with every NPC being killable without ruining the plot, etc.
The problem arose when I tried to have a mental run through and found that if the characters aren't very efficient in stopping the various factions prior to the epic ending I will have a kill-fest on my hands with several factions all wanting the same goal.
How do I smoothly run such a battle where there are more than two armies fighting for the same thing?
Better yet, I'll make a "workable" fictitious scenario to illustrate my point without giving anything away, but give you guys something to work with:
The character has worked on an off to kill off, let's say a Dark Eldar kabal, an Eldar Warhost, an Ork Waaagh and some Tau in the Canis salient and is boosted by an allied separate imperial detachment. Let's use Elysian Imperial Guard here for fun. (The characters can assume command of this faction or simply join them, or go in on their own.)
Out of the warp comes for instance a...*drumroll* dormant Blackstone Fortress.
All of the detachments would show interest in this ancient craft, if nothing else than to destroy the thing before they reach power to kill off your capital ship/Craftworld/etc.
Thus the predicament:
a) All of these groups could assault each other WHILE they're trying to assault the fortress
b) Assault eachother when the factions have reached the insides.
c) Within is an entrenched unit of Black Legion trying to hold everything off until they get power back.
d) There is of course an element of urgency and they have to reach the control chamber/relic/etc. before the other factions.
My questions to you experienced GMs are:
1) How do I deal with so many potential factions (if it comes to that) at the same time?
2) How would the Deathwatch try to handle such a scenario where they have to reach the interior at all costs, but can easily be swarmed by so many factions which can easily destroy them if they don't spend the time.
The easiest way I've devised is of course to take on one adversary at a time, but I also like the idea of several factions fighting in the same place with resulting mayhem if it comes to that.
Any and all aid and constructive criticism is welcome!
Cheers!