Guesses on E-wing Dial?

By eagletsi111, in X-Wing

I don't want to see it without a 1 forward either but that's what I'm counting on. I bet it'll have two K-turns (hoping for a 2 and 4) but they've got to cut maneuvers somewhere to make room.

I think it'll look like this:

5 l

4 l U

3 < \ l / >

2 < \ l / > U

1 < \ / >

The 2 K-turn might be a little optimistic but that's what my money is on. A 3 and a 4 would be okay but it also seems kinda pointless to have both, and the A-Wing already has the 3/5 split. Due to the E-Wing being described as having "performance that until recently was thought impossible" and its cost, I bet FFG will want to have some sort of wow factor on the dial (without being more wowwy(?) than the defender).

Then again, it is also described as having a reinforced hull that "allows the E-Wing to absorb more damage than the New Republic's famed X-Wing," so who knows what they'll do for sure.

it will be a bit updates as the x wing dial but similar to it cause the e ewin was the replacing model for the x wing in the later EU

like the k-wing replaced the old Y-wing

dial: 1 forward 1, 1 banks white

2 forward green/ 2 banks green / 2 turns white

3 forward green/ 3 banks green/ 3 turns white

4 forward green / 4 k turn

5 forward white / 5 k turn

thats what iam guessing a similar dial to the x wing but a bit faster paced

I don't want to see it without a 1 forward either but that's what I'm counting on. I bet it'll have two K-turns (hoping for a 2 and 4) but they've got to cut maneuvers somewhere to make room.

I think it'll look like this:

5 l

4 l U

3 < \ l / >

2 < \ l / > U

1 < \ / >

The 2 K-turn might be a little optimistic but that's what my money is on. A 3 and a 4 would be okay but it also seems kinda pointless to have both, and the A-Wing already has the 3/5 split. Due to the E-Wing being described as having "performance that until recently was thought impossible" and its cost, I bet FFG will want to have some sort of wow factor on the dial (without being more wowwy(?) than the defender).

Then again, it is also described as having a reinforced hull that "allows the E-Wing to absorb more damage than the New Republic's famed X-Wing," so who knows what they'll do for sure.

Hmmm... I doubt anything with an astromech slot will get a 2 k-turn. A green k-turn would be... well interesting

I don't want to see it without a 1 forward either but that's what I'm counting on. I bet it'll have two K-turns (hoping for a 2 and 4) but they've got to cut maneuvers somewhere to make room.

I think it'll look like this:

5 l

4 l U

3 < \ l / >

2 < \ l / > U

1 < \ / >

The 2 K-turn might be a little optimistic but that's what my money is on. A 3 and a 4 would be okay but it also seems kinda pointless to have both, and the A-Wing already has the 3/5 split. Due to the E-Wing being described as having "performance that until recently was thought impossible" and its cost, I bet FFG will want to have some sort of wow factor on the dial (without being more wowwy(?) than the defender).

Then again, it is also described as having a reinforced hull that "allows the E-Wing to absorb more damage than the New Republic's famed X-Wing," so who knows what they'll do for sure.

I'm kinda leaning towards no 1 straight. Otherwise regardless of what they did with the rest of the dial it would overlap the X/Y/B dial. But seeing as it's supposed to be a replacement for the X (in lore) I would expect a 1 straight. So maybe it's white/red, and it's greens are at the 2/3 range. Otherwise, we've never seen a ship will all three turn speeds, and no ship has had the 1/3 turn split (that just doesn't make sense to me)... So here's my guess.

5 |

4 | U

3 < \ | / >

2 < \ | / >

1 \ | /

I was going to give the 3 banks green instead of the 2, but I figured it would be OP'd with an R2 (everything except 3 turn and 4/5 straight would be green then). There won't be a 2K because the empire would just cry that the E wing plays defender better than the defender, and costs less.

The white 3 turn is from the spoiler, which means the lack of 1 turn is from patterns from the other ships. The white 1 bank is from spoilers... which means that either the greens will be straights only (ala Y wing) or more likely will be faster speed (ala A, Int, /ln, /x1)... And seeing as it's supposed to be a fast ship, I moved them up to 2 speed bank/straight. Every ship has at least 2 different forward greens (consecutively) so that's the 3 speed straight green.

It's a mix between the X and A, and matches the interceptors speed. Which means it should have a white 4 at a minimum, and a green 5 at a max. Giving both as white is a compromise between the two. Though maybe the 5 will be red. Which really means the only things that I'm truly uncertain of are:

2 turn color

3 bank color

K turn speed (I just took the X wings because that seems to be the generic speed for rebel ships, which makes sense to maintain from a game balance point of view)

5 straight color

This doesn't seem very complicated to me. Start with the A-wing dial and they might tweak it slightly from there...


The E-wing pairs the X-wing’s firepower and resilience with the A-wing’s speed and agility.

Based on this, forward 1 is extremely unlikely. No small base highly maneuverable ship has a forward 1. I would just assume that its the same dial as the A-wing until it gets spoiled.

I really doubt it will have green turns, especially when it can use the generic R2 to get them and R2D2 would make a dial with a lot of default greens VERY powerful.

I really doubt it will have green turns, especially when it can use the generic R2 to get them and R2D2 would make a dial with a lot of default greens VERY powerful.

Yeah that is the big limitation. 3 shields as well, 4 points extra for 4, then a lot of green and R2D2 would be too good. Its a shame was hoping for something you could put PTL and an engine on for some interceptor style fun.

Was hoping for a dial very similar to an A-wing, but that would be too much green for R2D2.

I will throw in my other suggestion as well: a red 5-straight. Heavy interceptor = slower than a full-blood interceptor, but it can go as fast as one if needed.

Most dials have 16 or less maneuver options, with that in mind I think it would look like...

TIE Advance Dial with 1-Straight-Green and either a 3 or 5 K-Turn.

Although with the Defender having 17 options and the E-Wing being viewed as the Rebel counterpart maybe...

Firespray Dial with 5-Straight-White and all other Straights Green.

-or-

Defender Dial with 5-Straight-White, 2-Bank-Green, and a Red K-Turn.

with the E-Wing having access to the R2-Astromech the colour of the 1 and 2-speed maneuvers are semi-negligible since they would become green regardless of what they were before.

Most dials have 16 or less maneuver options, with that in mind I think it would look like...

TIE Advance Dial with 1-Straight-Green and either a 3 or 5 K-Turn.

Although with the Defender having 17 options and the E-Wing being viewed as the Rebel counterpart maybe...

Firespray Dial with 5-Straight-White and all other Straights Green.

-or-

Defender Dial with 5-Straight-White, 2-Bank-Green, and a Red K-Turn.

with the E-Wing having access to the R2-Astromech the colour of the 1 and 2-speed maneuvers are semi-negligible since they would become green regardless of what they were before.

Here is my final entry for the Contest: I had to enter it by 4-20-14 at noon. Wish me luck

1: BW (Spoiled in FFG Sales Page)

2: FG, BG, TW

3: FG, BW, TW (Spoiled in Original Release)

4: FG, K

5: FR

Thanks for all the help with this.