"stay at range 3" - kinda awkward. You have to fly backwards to pull that one off really. On a 3x3 map you are either bombing away at full pelt then koigren turn getting one hit before getting shot as you run, or you are skirting the edge keeping away but not getting any shots in. Well thats how it seemed on the night. Believe me I was trying to stay at range 3 or further..
Yeah I would re-work that point to "avoid range 2." Try to go from range 3 to avoid ions and blasters, straight to range 1 where you can start stacking dice on them (and accept that you'll probably get ioned in the process). Range 2 only caters to the turret and that's bad.
Personally I think it's kinda tasteless to bring an all turret force....
...going all in on them establishes that you are trying to win at the expense of your opponent's enjoyment. The community suffers when that becomes a list-building strategy.
I can see your point, because personally I feel the same way about no name tie swarm lists. On the other hand, some people might actually enjoy fielding these lists and it fits their idea of what the game should be.
Meh, I like shooting no-name TIEs. That's the only kind of TIE in the movies! TIE swarms are tough, no doubt about it, but at least they still play the same game as everyone else. They don't just invalidate the advantages of some ships by their very presence.