Transponders, Ship ID, BoSS, Captains Certifications.

By RebelDave, in Star Wars: Edge of the Empire RPG

I would presume it's like illegal immigrants and the social security system here in the US. You get your social security number, and you have a name. This information, and a few other bits, is saved in the social security system. When you go get a job, you have to give your name and social security number. These may be transferred to a state or national office for verification (in California you have to file a DE34 with the state for each new hire). You can also register to be able to go online to verify name/number.

Usually, the common practice is to get a name/number from someone else who no longer needs it -- they died, or they're too young to be working yet or something. As long as only one person uses a name/number, it's no big deal -- people change jobs, they move to different states, the United States can't possibly track everyone. The problem comes when your name doesn't match your number, or "you" appear to be working in multiple states at once. Working in the same location, probably not a problem -- sometimes people have multiple jobs. Working in different states at the same time? That's a problem.

This is probably how it works for transponders. Starports and space stations or whatever get their updates (and with trillions of ships flying around the speed of updates probably varies correspondingly with your distance from the Core), they check the name/ID and if everything matches then nobody cares. Of course once the ship lands, you can see which ship it "really" is. This is probably how Han Solo became known among certain people -- you might see that the ship is not who its transponder says it is, but unless you have a grudge there's no reason to go alert the authorities -- that other ship's captain might report you if you started the reporting.

If there is a name/ID mismatch, or if the same transponder is flying around the galaxy in multiple places at the same time, it probably takes some time for the authorities in central wherever to notice and respond. I mean, anyone can use someone else's name/social security number. How do you verify that a person is who they say they are? You can't, really, since there isn't a universal fingerprint/retina scan saved for every person. You just sort of have to take it on trust.

A good way to look at it.

The other idea is to use a duty based system. For those who don't know duty it is from Age of Rebellion. You do infractions your score rises. You change transponders it goes down. Each time you reach 100 you move up to a higher rank of duty. Then use the table in age of rebellion to determine the consequence. Ie does anyone care do they send bounty hunters does the empire get involved that sort of thing. Buy age of rebellion when it releases or order the beta online today.

The other idea is to use a duty based system. For those who don't know duty it is from Age of Rebellion. You do infractions your score rises. You change transponders it goes down. Each time you reach 100 you move up to a higher rank of duty. Then use the table in age of rebellion to determine the consequence. Ie does anyone care do they send bounty hunters does the empire get involved that sort of thing. Buy age of rebellion when it releases or order the beta online today.

Just a question (do not have AoR yet so I can only speculate on Duty), but wouldn't that be a repercussion of having tampered with the ID and being caught rather than a "how to do it" in the game?

ummm your understanding of the duty mechanic is wrong.

As you do successful stuff your duty goes up. When you reach 100 you get some sort of bonus. equipment etc.
Not sure what NicoJMont is trying to get at.

ummm your understanding of the duty mechanic is wrong.

As you do successful stuff your duty goes up. When you reach 100 you get some sort of bonus. equipment etc.

Not sure what NicoJMont is trying to get at.

Thanks,

Though to tell the truth I don't think I was as much wrong as completely clueless :P

All I know about Duty is that it occupies in AoR what Obligation does in EotE and is different.

Now I know that you want to accumulate Duty points in order to get new somethings.