So, five actions is apparently gonna be a thing.

By That One Guy, in X-Wing

So a friend and I were just talking and apparently Jake Farell will be able to perform 5 actions in a round, and it won't even be that hard.

Assign a focus token with any number of rebel ships that do so. This grants him the ability to perform an action (barrel roll).

His turn comes around, so he can either target lock or evade.

Lando moves last, so he can grant Jake an action (focus). Then you can boost, then Push the Limit to either target lock or evade, whichever one you didn't do before.

And this is just the first way i thought of to do this, it's actually kinda flexible how you could work it. And people thought Soontir Fel was broken?

You cannot perform the same action twice in the same round even if it is a free action. So you may need something like Engine Upgrade and/or an EPT in order to max it out.

Edit: Duh, he's an A-wing. Engine Upgrade is a bad example. Nevermind. Reading fail. I'm still getting the Aces A-wing and B-wings pilots confused.

Edited by MajorJuggler

Yeah, it's possible. If you want to devote practically your entire list to pulling off one trick. You needed 3 ships for it, I calculate 89 points to get jake, Kyle and lando with no upgrades at all.

So, yeah. I'm sure it will happen occasionally, but it's hardly going to redefine the meta.

Push the Limit + Advanced Sensors on him is going to be REALLY good. He will essentially get 3 actions every round and end with no stress. The only thing he can't do is double action then K-turn.

Edit: duh, nevermind. I was thinking of Keyan Farlander.

Edited by MajorJuggler

You cannot perform the same action twice in the same round even if it is a free action. So you may need something like Engine Upgrade and/or an EPT in order to max it out.

And he has jake performing a roll, TL, focus, boost and evade. All actions jake can do and no repeats.

Thanks Lion dude. Also, Lando was just the very first card i thought of to grant actions. I don't play Terrorists, so offhand i can't remember every pilot who grants someone the ability to perform actions or who assigns tokens. For instance, you could assign him a token twice with Roark and.. uh… Garvin? It's hard to keep all the Scum in order. But yeah. 5 actions.

You do realise that if you run this, people will probably just kill your other ships first, don't you? Having five actions doesn't make up for having a lot less hit points and attack dice.

But it can make sure your first two rounds are devastating. I run Soontir Fel quite a bit, and just the ability to boost and barrel roll to get a focus token is formidable. If I could get 1-2 more focus tokens out of the deal and also evade on top of it, no one would ever hit me. Especially because at that rate i'm liable to cripple or destroy at least one ship per round, and pay considerably more points to do it. And yes, you can say "oh well to do that the rebels have to take those ships and-" bla bla bla i don't care they're still remarkably potent ships in their own right, it's not like they're using up squad space that could occupy someone leagues better.

He'll have five actions, then you'll roll 4 blanks on defense and asplode while Soontir barrel rolls through his wreckage like Buck Rogers.

You've listed two other ships who perform their turns specifically to allow Jake five actions. Lose any single ship and it's no longer possible

But it can make sure your first two rounds are devastating. I run Soontir Fel quite a bit, and just the ability to boost and barrel roll to get a focus token is formidable. If I could get 1-2 more focus tokens out of the deal and also evade on top of it, no one would ever hit me. Especially because at that rate i'm liable to cripple or destroy at least one ship per round...

I think that's hyperbole, since Fel is going to struggle to kill (e.g.) a B-wing every round regardless of how many actions he gets. But even if I take it as straight, Fel has 3 Attack; building your squad in such a way as to generate five(ish) actions on Farrell doesn't change the fact that he's stuck at 2 Attack.

He'll be a great flanker, and tough to hit. But the big lesson of the A-wing--the lesson demonstrated by the Chardaan Refit--is that ships with 2 Attack have limited offense, and struggle to deal enough damage to justify their cost; 2 Attack with Target Lock and Focus isn't as good as 3 Attack with just a single action.

Edited by Vorpal Sword

TBH Jake and PTL might be fun to use ALL THE ACTIONS LOL, but there are better EPT options for him. Outmaneuver comes to mind.

Theoretically it's possible, but is it desirable? Especially because you're going to struggle to keep him in the necessary ranges.

There are any number of ways of getting four actions consistently that will turn out to be much more efficient than building a squad around giving one ship five.

Even the basic Sigma is going to perform two actions a turn routinely, three if you throw a squad leader in the mix.