4 Squint Lists. What'cha got?

By BahnCalamari, in X-Wing

I recently got the ImpAces and have been wanting to try to build a competitive not horrible list with 4 interceptors.

I realize that the 4 royals with PTL is gaining traction but I only have the 1 Aces with 2 Int expansions. The list I am going to be testing out is:

  • Carnor Jax (26)
  • Saber Squadron Pilot - Opportunist (25)
  • Saber Squadron Pilot - Opportunist (25)
  • Lieutenant Lorrir (23)

Starting in a 2x2 box with the sabers up front, but Lorrir spliting away early to flank. Jax splitting away next to try to get into range 1 so the Sabers can take full advantage of the Opportunists.

I am putting no points into stealth or any defensive epts, just agro and hope for the best.

Thoughts?

Any other list ideas?

edit to add: My list above is 99pts.

Edited by BahnCalamari

Wouldn't using opportunist and Carnor in the same build be counterproductive? The opportunist requires the enemy to be without tokens and Carnor limits them from spending tokens. So your basically needing Lorrir to do all the stripping. Wouldn't PTL and def buffs be better? Or a snipping Kanos?

Wouldn't using opportunist and Carnor in the same build be counterproductive? The opportunist requires the enemy to be without tokens and Carnor limits them from spending tokens. So your basically needing Lorrir to do all the stripping. Wouldn't PTL and def buffs be better? Or a snipping Kanos?

Carnor also stops them from getting tokens, depending when they are range 1 to him.

I've been itching to try this one:

99 points
29 points
Soontir Fel
Swarm Tactics
28 points
Carnor Jax
Swarm Tactics
24 points
Royal Guard Pilot
Swarm Tactics
18 points
Alpha Squadron Pilot
ConOps would be everyone shoots at PS9 the first pass and at 99 pts, hopefully with initiative. You could muck about with the pilots a bit to get more protection on Fel, like this (or what ever your favorite survival build out is):
99 points
35 points
Soontir Fel
Royal Guard TIE, Swarm Tactics, Stealth Device, Hull Upgrade
23 points
Saber Squadron Pilot #1
Swarm Tactics
23 points
Saber Squadron Pilot #2
Swarm Tactics
18 points
Alpha Squadron Pilot

Having to stay at range 1 of each other turns it into a joust though, so not sure it'll do very well. You'd have to have a lot go right on the first pass, but if it did, you'd take down at least one of your opponents ships and have Fel survive until round 2.

I know it's not a squints, but I was pondering

Sootir + Elusiveness

Saber + Opp x 2

Mauler Mithel + Expose.

It gives you 2 high PS pilots to strip tokens and force some tough decisions for your enemy.

4 Royal Guard + Push the Limits. easy, simple and done!

I know it's not a squints, but I was pondering

Sootir + Elusiveness

Saber + Opp x 2

Mauler Mithel + Expose.

It gives you 2 high PS pilots to strip tokens and force some tough decisions for your enemy.

I like this one. To me Carnor limits the effectiveness of the opportunist. Sootir and Mauhler with loose flying to strip tokens. I like it.

Edited by Nickotine42

4 Royal Guard + Push the Limits. easy, simple and done!

You beat me to it, I was going to say this.

Make sure they are all red though!

I beat you both to it in the OP! :P

I know it's not a squints, but I was pondering

Sootir + Elusiveness

Saber + Opp x 2

Mauler Mithel + Expose.

It gives you 2 high PS pilots to strip tokens and force some tough decisions for your enemy.

Yeah I like this too, but soontir without ptl? ... it just seems wrong.

Wouldn't using opportunist and Carnor in the same build be counterproductive? The opportunist requires the enemy to be without tokens and Carnor limits them from spending tokens. So your basically needing Lorrir to do all the stripping. Wouldn't PTL and def buffs be better? Or a snipping Kanos?

Carnor also stops them from getting tokens, depending when they are range 1 to him.

Yes, this is the way it is meant to be played. Initially he just shoots first to try to strip the tokens, later on he denies them the tokens by being within range 1 or makes them drastically change their maneuvers to avoid him.

things that I have tried under tournament conditions, ranked according to how well they performed.


Won 2x store monthly championships with this:

Howlrunner + Swarm Tactics

Turr Phennr + VI
Alpha
Alpha
Alpha


Got 2nd place in a 8 man tournament with this:

Royal PTL Stealth
Royal PTL Stealth
Royal PTL Stealth
Dark Curse

Got 1st in a weekly casual play session with this. Ranked this much lower because the builds I've fought against were rather..... questionable as to their effectiveness.

Carnor PTL Stealth Shield
Royal PTL Stealth Shield
Royal PTL Stealth Shield

Edited by Duraham

I've run pre-Aces with

Soontir Fel + Swarm Tactics

Tur Phennir

Saber Squadron + Elusiveness

Saber Squadron + Elusiveness

Tur Phennir obviously is the weak link in the list as he "does not play well with ohters" IME

Post-Aces it will be

Soontir Fel + Swarm Tactics

Tetran Cornwall + Veteran Instincs

Saber Squadron + Elusiveness

Saber Squadron + Elusiveness

I might also switch out the Saber Squadron guys from Lorrir and Fel's Wrath, like I do in my 150 points list, but the verdict on that isn't in yet

EDIT: both lists are an even 100 Points

Edited by 0rph3u5

Hmmm. So I've sitting here thinking what would be the best way to use Carnor and a opportunist support. You'd want him to be in range 1 to limit the ability of the enemy to take a focus. But his PS is high enough that he will be moving after the enemy has already moved and taken an action. So if the enemy can keep moving to range 2 or beyond prior to Carnor moving than they would negate the opportunist ability. You'd have to put enhanced scopes on Carnor to get him into range 1 prior to the enemy moving. But you take PTL from him, which is dang near a requirement. Hmmmm.

I realize that the 4 royals with PTL is gaining traction but I only have the 1 Aces with 2 Int expansions. The list I am going to be testing out is:

You could emulate this by going:

Saber + VI + Targeting Computer x 2

Royal Guard + PTL x 2

These four move at PS6.

(If you have VI double that is, otherwise, 2 Saber PS4 and 2 Royal PS6 for 86 points, 14 left for upgrades of your choosing)

Royal + PtL x2

Saber + Opp x2

Also I want to try:

Carnor + PtL + SU

Kanos + SU

2x Alphas

That gives me 3 points left over to spend. Kir suddenly becomes more dangerous when Jax is denying tokens.

I know it's not a squints, but I was pondering

Sootir + Elusiveness

Saber + Opp x 2

Mauler Mithel + Expose.

It gives you 2 high PS pilots to strip tokens and force some tough decisions for your enemy.

I like this one. To me Carnor limits the effectiveness of the opportunist. Sootir and Mauhler with loose flying to strip tokens. I like it.

Nice list, but it doesn't fit the OP. A TIE Fighter is not a Squint.

Hmmm. So I've sitting here thinking what would be the best way to use Carnor and a opportunist support. You'd want him to be in range 1 to limit the ability of the enemy to take a focus. But his PS is high enough that he will be moving after the enemy has already moved and taken an action. So if the enemy can keep moving to range 2 or beyond prior to Carnor moving than they would negate the opportunist ability. You'd have to put enhanced scopes on Carnor to get him into range 1 prior to the enemy moving. But you take PTL from him, which is dang near a requirement. Hmmmm.

Well since Carnor can't take Enhanced Scopes that kinda throws that idea out.

27 Soontir Fel

4 Opportunist

25 Turr Phennir

1 VI

24 Tetran Cowall

1 VI

17 Mauler Mithel

1 VI

With no upgrades at all you could try fielding the 180 worst!

Soontir Fel (27 points)

Turr Phennir (25 points)

Tetran Cowell (24 points)

Lieutenant Lorrir (23 points)

99 total

This would be a good representation of when Fel first joined the 181st when they were awful!

27 Soontir Fel

4 Opportunist

25 Turr Phennir

1 VI

24 Tetran Cowall

1 VI

17 Mauler Mithel

1 VI

Again OP said 4 Squints.....squints are Interceptors.

With no upgrades at all you could try fielding the 180 worst!

Soontir Fel (27 points)

Turr Phennir (25 points)

Tetran Cowell (24 points)

Lieutenant Lorrir (23 points)

99 total

This would be a good representation of when Fel first joined the 181st when they were awful!

Lol, where's Wrath??

With no upgrades at all you could try fielding the 180 worst!

Soontir Fel (27 points)

Turr Phennir (25 points)

Tetran Cowell (24 points)

Lieutenant Lorrir (23 points)

99 total

With those ships, you do not want initiative. So spend the remaining point on something. Anything.

27 Soontir Fel

4 Opportunist

25 Turr Phennir

1 VI

24 Tetran Cowall

1 VI

17 Mauler Mithel

1 VI

Again OP said 4 Squints.....squints are Interceptors.

Something tells me he won't be too upset about it.

Tetran + PTL + Hull

Kir + stealth

Saber +PTL + Hull

Backstabber

Might drop stealth on Kir to upgrade both hulls to sheilds and init. A lot of my 4 interceptor lists just have BS as the 4th. His ability is great, PS is perfect, points are sweet, and if they choose to ignore him he's an interceptor, if they choose to focus him down they are ignoring 3 interceptors.

With no upgrades at all you could try fielding the 180 worst!

Soontir Fel (27 points)

Turr Phennir (25 points)

Tetran Cowell (24 points)

Lieutenant Lorrir (23 points)

99 total

With those ships, you do not want initiative. So spend the remaining point on something. Anything.

Well for Revanchist "Wrath" is but a shadow of Fel lol. Also for the 1 point put VI on either Turr or Tetran as one would have been the previously leader of the 181st before Fel got there.