So yesterday we had a wilander with runningshot. Before attacking he moved his two spaces, and when he entered the secound space, bang, pit trap.
What the, how does this work? The wildlander is not allowed to move if he dont make the attack, so when he failed the trap he was not allowed to move. How do you guys play this situation?
We decided he made the attack and was then stunned.
Edited by Chav