So we decided to try a themed GMless Edge game for fun, and to see how it would play out. We decided that there needed to be at least a little bit of structure in the collaborative process, and I narrowed it down to only 3 things.
- Scene controller - This person sets the initial scene and setting, as well as pushing the scene along during the game.
- The troublemaker - The troublemaker finds spots that may need some conflict or problem to be solved or dealt with throughout the game.
- NPC/Combat facilitator - This person hands out the NPC roles to players as needed, as well as playing the part of the adversary during combat.
We determined this by having each player roll 3 green dice and assigning slot 1-3 from highest on down. Now, some other mechanics might need ironed out a bit, but this seemed to cover the bases pretty well. We decided on the theme of junkie Bith rockers who happen to be FR3 with no moral compass whatsoever. Again, this was for fun and the intention was just to cut loose and have ridiculous things play out. So with zero prep other than character creation and concept....we ran the first one.
Bith Sith: Galaxy of Vengeance
We had a lot of fun playing it and really can't wait to do more episodes. I know this isn't groundbreaking or anything, as there are a lot of GMless games out there that do this 10x better, but none of us have played any of them, and just pretty much winged it.
Let us know what you think, or if you have any ideas or suggestions we'd love to hear them. This is all new ground for us but we quickly latched on to the GMless thing and like it.