The Auto-Senses of an Astartes power armour helmet grants the wearer Dark Sight. Fine, but what exactly is that? I'm not asking for a clarification of the 'Rule As Written' (SMs see in the dark- got it), which is why I'm not posting this in the Rules Question section. What I want to know is, what kind of Dark Sight is it? This is relevant both in descriptive terms, and there are specific situations where different types of Dark Sight don't work.
My best guess is that it is Low-Light vision- extreme amplification of existing light. This seems to match the vague descriptions the closest; but it has the vulnerability of not functioning at all if there is absolutely no existing light (a rare situation, but it does occasionally occur).
The next most likely candidate for Dark Sight is Infra-Red, i.e. 'heat vision'. Possible, but I think this is less likely than Low-Light, since this kind of vision would lack the detail to identify specific individuals in power armour- or even distinguish members of one Chapter from another! And there would be other weaknesses, like the inability to read printed text. I can see auto-senses incorporating an IR option that can be turned on and off, but I doubt SMs would rely on it as their primary vision source.
Another option would be a broad-spectrum system that converts non-visual wavelengths into simulated images (like Geordi's visor in Star Trek: The Next Generation ). I'm doubtful that this is the case, since this form of vision would allow SMs to see otherwise invisible things like radiation, and I've never hear of this being the case.
So, I'm soliciting opinions: what do you thing SM auto-sense Dark Sight is supposed to represent...?