I plan on running Escape from Mos Schuuta followed by LAotH, but not using the characters form the beginner box, but as a full blown start to a campaign of some sort.
Now I have two things I want to run past all you more experience gamers, first, I know my group, and I want to avoid them ‘going off their own way’ and avoiding helping the miners at Ryloth… the best way I can see this working is by having them crash land, which means they ideally need to loose their battle over Ryloth and require help fixing the ship… in return for helping the miners.
This brings up the stats of the Kryat Fang itself,
It has 1 Defense, while a stock has 2 (Fore and Aft) (I understand this might be done for simplicities sake in the beginner game, but im dispensing with this simplicity)
It is listed as having 2 turrets, so clearly has had one added from stock, using 1 hard point.
It also has Speed 4, which is 1 above the stock 3, and System Strain of 14 (1 below stock), suggesting a High Output Ion Drive (1 Hard point)
This reduces the HP allowance by 1 third, reducing the upgrade potential for my players, and id rather keep them poor by wanting to do this themselves.
Now I could easily drop the High Output drive and reduce the speed by 1, this isn’t a huge problem. But dropping the extra turret reduces the amount of things my players can do.
I will have at least 4 players, maybe 5, so between a Gunner, Pilot, Engineer, I don’t want to reduce the things the group can do too much by taking away the extra turret.
Should I do that anyway?
This got me thinking of what else might need doing to the Kryat Fang in character. So I have come up with this list of things that my players might want to look into:
The shield generator is damaged, (Hence the lower shield output), it needs maintenance and new parts.
The Hull armour is damaged and needs repair in places, (Possibly reduce the armour by 1 point?)
(Both above maybe form a previous fight)
The dejarik table is broken (A techie could probably fix that easily)
The freight elevator in the rear doesn’t work, possibly welded shut, or simply seized shut.
The Navi comp is badly out of date (its really only been used for local travel)
One of the turrets does not rotate at all, or fully, meaning is can only cover 2 or 3 arcs, instead of all 4 (I could use this to my advantage in the dog fight over ryloth, but could equally spoil someones fun)
What else could I add to this list? And how much should all these repairs cost?
Id like to think my players might adopt this ship, and really start turning it into their home, if I give them some renovations to do, even small things, it might make them more attached to it.
I know its cliché, but ive had 2 of my players (both die hard SW fans), say they wouldn’t mind if they were simply given a YT-1300. As for my other 2 players, on is less of a huge fan, so would probably be happy regardless, but the visuals from the films would certainly help him out abit.
I don’t want the ship a total wreck, but I do want it needing some love and care to make my players spend some of the cash they might accumulate, but so much they decide to scrap it, or so bad they decide taking the risk stealing another one is worth the risk, and not worth enough to pay for a new one.…. Poor players, are desperate players after all.
Thanks for the input
RD