My group just started our first custom campaign, and the premades all say when and how much xp to give. Last session was 6 hours (for comparison, we completed the beginner box in 6 hours before that). My group survived several tough encounters, two races, a bar they were in was exploded, they traded on the local black market, stole a cyberarm for a character that was caught in the explosion, and smuggled 24 refugees off an inner rim territory. This, to me, seems like a pretty dense encounter, how much xp would you award the group?
Also, how do you determine how much xp to award? Number of encounters, difficulty, time?
Edited by robmox