What's the best B-Wing pilot/upgrade combination you've played with? Or against?
What's the best B-Wing?
Multiple Dagger squadrons with Advanced Sensors are pretty awesome
Farlander with advanced sensors and veteran instincts. PS 9 reactive moves, advanced sensor tricks, and the ability to spend stress tokens as offensive focus. You can do ridiculous things like barrel rolling one way and then making a 1-turn the opposite direction to pretty much pivot on the spot without moving, and then clear the stress by shooting someone. The only downside is it feels like you're cheating every time you say "spend a stress token to make that 3-4 hits".
If you want one that's already released, dagger with advanced sensors and optional HLC. PS 4 is a huge bonus on a ship that really wants reactive moves with advanced sensors, but, unlike the character B-wings, it's cheap enough that you can still use a 4-ship list without making major sacrifices on the other three ships. And if you do want to run a 3-ship list the HLC gives an already awesome ship four attack dice at all ranges.
What's the best B-Wing
A dead one.
#LongLiveTheEmperor
Edit:
I use Daggers with HLC and FCS. Is it better to use AS?
Swings and roundabouts. A friend of mine uses the same configuration, and has done very well with it. The firepower of sustained fire with a Fire Control system is superb, but you can come a cropper by gettting blocked by asteroids, TIE fighers, etc.
Both are very good. I think picking a "better" out of the two would be dependent on your opponent.
Farlander + opportunist, + optional advanced sensors.
Right now? Ibtisam + Opportunist + HLC is not so bad, so is Ibtisam + elusiveness + sensor jammer
Ibti with the above mentioned Elusiveness + Jammer (and Stealth Device as a guy in my local group is using) is rehdonkulously hard to kill.
I have been using the above combo plus stealth in this list
1 • Ibtisam - Elusiveness - Sensor Jammer - Stealth Device (37)
2 • Luke Skywalker - R2-D2 - Draw Their Fire (33)
3 • Outer Rim Smuggler - Anti-Pursuit Lasers - Millennium Falcon (30)
People get pretty frustrated.
Also, I think a naked Blue is the 2nd best value ship in the game, only behind a Bounty Hunter.
I use Daggers with HLC and FCS. Is it better to use AS?
Yes.
HLC's w/ FCS are great but at that cost you can't field as many ships as someone just using AS.
Advanced Sensors are extremely strong in their own right. Give it a whirl.
My favorite b wing is by far...
Ibitisam, daredevil, advanced sensors, engine upgrade. That's a maneuverable ship.
Ibby's cool but normally doesn't fit my budget. Ten's not worth the points (I'd rather have Wedge w/ swarm).
The Blue's and Dagger's are where it's at. Beyond that there isn't a right or wrong or even a best and second best. The best B-Wing for you is going to be determined by the list you are using. Obviously it would be nice to use Dagger's over Blue's but only if you don't cost yourself ships or crucial upgrades. Sometimes you have to use the Blue's.
Farlander + opportunist, + optional advanced sensors.
Right now? Ibtisam + Opportunist + HLC is not so bad, so is Ibtisam + elusiveness + sensor jammer
I like Farlander + Opportunist + FCS, too. Ibtisam + Opportunist is nice, too, and legal!
The best B-Wing was blasted by Rhymer, with an Assault Missile followed by an APT, while a Gamma blasted Wedge with Clusters. Rhymer was empty but happy.
I know this is uber-loaded, but I think this could be good:
Ibti, FCS, 2x APT, Ion, Elusiveness
The Elusiveness+ability combo helps with survivability
FCS provides TLs w/o worrying about actions/stress
Ion destroys opponent's maneuverability, letting me know where they will be next turn, so I run in and kill w/ APT.
Thoughts?
The best Bwing like any other rebel is a dead one.
I know this is uber-loaded, but I think this could be good:
Ibti, FCS, 2x APT, Ion, Elusiveness
The Elusiveness+ability combo helps with survivability
FCS provides TLs w/o worrying about actions/stress
Ion destroys opponent's maneuverability, letting me know where they will be next turn, so I run in and kill w/ APT.
Thoughts?
Basic Blue is a great value ship, as noted. Blues or Daggers with Advanced Sensors are pretty awesome; I tend to go Ion Cannon for versatility if I add a weapon.
But without a doubt, Ibtisam with Opportunist, HLC and Jan Ors buff and Wedge (eventually Wes Janson) setting up targets is insane. 6 focused HLC dice with a reroll. BAM.
Elusiveness isn't great on Ibby, and she'll get ripped to shred before she hits range one. I would try Ibby with FCS and PTL. She'll have Focus, Tl,and a barrel roll every turn.
A TL is kind of redundant on her though, if you are using PTL.
Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
Edited by Aminar
A: As a card it kind of sucks. B: She has pretty high pilot skill, so she'll usually be getting shot at after she shoots, cutting her abilities usefullness in half. C: PTL is better.
Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
A and C are uninformative and therefore unhelpful. General statements without supporting information are pointless.
B: while true, the main point was defensiveness. Also, there are plenty of Soontir builds out there that make it worthwhile.
A: As a card it kind of sucks. B: She has pretty high pilot skill, so she'll usually be getting shot at after she shoots, cutting her abilities usefullness in half. C: PTL is better.
Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
When coupled with SJ - it can prevent quite a bit of damage. It does suck when you want to use it to stress her, but the opponent didn't roll any crits that you'd want to get rid of. Thankfully her health is primarily shields so this doesn't mean that much. SJ is best used with an action denial squad... So ORS or prototype work well here, and the original squad had an ORS. This means that your opponent doesn't get his focus... Ibby now gets shot at with 2-3 dice, and turns one hit to a focus (which the person doesn't have due to ORS blocking). She then uses elusiveness (if needed) to turn the second hit into a blank 50% of the time. 3 attacks unmodified score 1.5 hits on average. SJ brings it down to .5 hits. And then Elusiveness brings it down to .25 hits.
It's not a great EPT, but when you're building a pure defensive Ibby, it's the best one out there. Especially if you WANT people shooting at her so they don't shoot at other things, so a BR out of arc via PTL isn't useful.
A: As a card it kind of sucks. B: She has pretty high pilot skill, so she'll usually be getting shot at after she shoots, cutting her abilities usefullness in half. C: PTL is better.Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
A and C are uninformative and therefore unhelpful. General statements without supporting information are pointless.
B: while true, the main point was defensiveness. Also, there are plenty of Soontir builds out there that make it worthwhile.
The math on elusiveness.
If they don't have a focus you have a 50 chance to avoid a hit. If they have a focus you have a 25% chance. Same goes for Sensor jammers, except that if they focus it is 100 useless, not just 75%. You just made focus the choice over TL. That is all. Meanwhile with PTL you can know that you will always have a focus. That increases your chances of evading while stressed up really really far, and you don't have to sacrifice the manueverability barrel roll offers.
Wouldn't they use their focus before you made them re-roll, since it says "when defending" which you don't do until they've modified their dice? Assuming they don't roll all hits and misses.
But if they did getting them to use a focus be making them re-roll is another good side effect.
You are defending from the moment you are declared the target of an attack until the end of that attack. Which means the end of the deal damage phase.
The defender modifies attack dice before the attacker does. (1) So focus is probably the very last effect resolved during modify attack dice.
(1) rulebook page 11
Edited by dvor
If you can't find a discussion that compares Elusiveness to PTL you've never read a discussion on Ibtisam. PTL is the best EPT in the game(released so far.) Soontir Fell is never better with elusiveness either.
A: As a card it kind of sucks. B: She has pretty high pilot skill, so she'll usually be getting shot at after she shoots, cutting her abilities usefullness in half. C: PTL is better.
Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
A and C are uninformative and therefore unhelpful. General statements without supporting information are pointless.
B: while true, the main point was defensiveness. Also, there are plenty of Soontir builds out there that make it worthwhile.
The math on elusiveness.
If they don't have a focus you have a 50 chance to avoid a hit. If they have a focus you have a 25% chance. Same goes for Sensor jammers, except that if they focus it is 100 useless, not just 75%. You just made focus the choice over TL. That is all. Meanwhile with PTL you can know that you will always have a focus. That increases your chances of evading while stressed up really really far, and you don't have to sacrifice the manueverability barrel roll offers.
Except for these counter points, Since elusiveness is activated during the attack and not preemptively like PTL, if you end up not being attacked then you have the advantage of not being stressed next turn and having your ful dial and action to work with, a 25% chance to turn a potential hit into a miss is the exact same percentage chance a focus on your 1 agility ship has of doing the same, and since focus tends to be a default move anyway you would probably have it unless you are already stressed (and wouldn't be able to use either of those EPTs anyway), Forcing the enemy to use focus to regain hits they would have had normally instead of letting them save it for defense is good. Ib has a middle of the road PS, she can beat any generic but the royal guard and a small smattering of named but any heavy hitter will go first so she will still have her offensive boost against most lists. Since Elusiveness targets enemy attacks not your own defense low agility ships love it since it gives them a not trivial chance of evading two damage from an attack.
PTL is good, but it's about to be nerfed hard by the stress giving cards we have inbound, and it's getting hit far harder than any other stress giving upgrade since you use them as they are taking effect.
If you can't find a discussion that compares Elusiveness to PTL you've never read a discussion on Ibtisam. PTL is the best EPT in the game(released so far.) Soontir Fell is never better with elusiveness either.A: As a card it kind of sucks. B: She has pretty high pilot skill, so she'll usually be getting shot at after she shoots, cutting her abilities usefullness in half. C: PTL is better.Elusiveness isn't great on Ibby,
Why not? It seems like one of the better skill comobos, as you can deliberately stress yourself when being attacked and then use her ability can't you?
As for AT being a waste, giving her all 3 of her actions every turn and allowing her to pick a new TL when it's helpful is great. But Advanced Sensors works too. I just rarely use it. It's still good though.
A and C are uninformative and therefore unhelpful. General statements without supporting information are pointless.
B: while true, the main point was defensiveness. Also, there are plenty of Soontir builds out there that make it worthwhile.
The math on elusiveness.
If they don't have a focus you have a 50 chance to avoid a hit. If they have a focus you have a 25% chance. Same goes for Sensor jammers, except that if they focus it is 100 useless, not just 75%. You just made focus the choice over TL. That is all. Meanwhile with PTL you can know that you will always have a focus. That increases your chances of evading while stressed up really really far, and you don't have to sacrifice the manueverability barrel roll offers.
Except for these counter points, Since elusiveness is activated during the attack and not preemptively like PTL, if you end up not being attacked then you have the advantage of not being stressed next turn and having your ful dial and action to work with, a 25% chance to turn a potential hit into a miss is the exact same percentage chance a focus on your 1 agility ship has of doing the same, and since focus tends to be a default move anyway you would probably have it unless you are already stressed (and wouldn't be able to use either of those EPTs anyway), Forcing the enemy to use focus to regain hits they would have had normally instead of letting them save it for defense is good. Ib has a middle of the road PS, she can beat any generic but the royal guard and a small smattering of named but any heavy hitter will go first so she will still have her offensive boost against most lists. Since Elusiveness targets enemy attacks not your own defense low agility ships love it since it gives them a not trivial chance of evading two damage from an attack.
PTL is good, but it's about to be nerfed hard by the stress giving cards we have inbound, and it's getting hit far harder than any other stress giving upgrade since you use them as they are taking effect.
Elusiveness is not a good card. Being as useful as a focus on one agility is not a way to say something is good.(And a focus on Ibby's 1 agility is better than on any other 1 agility ship.)