I plan on running these two adventures when we start playing SW.
However, I dont plan on using the pre-gens at all, we will play it with original characters as the start of something hopefully on-going, using the various pre-written adventures.
Now, I would like to ask.... what would you would be the best way to really encourage the players to head for Ryloth.... instead of say... going to Mos Eisley. As I know my group, and this is something that might want to do. And I dont want to waste the pre written stuff as I quite like how it all pans out.
I have considered heavily suggesting that Teemo would be very hot on their heels if they dont leave Tatooine, but this might not be enough.
Equally, while LAotH does have suggestions on how to deal with the players not helping the miners, I worry they might refuse ANY interaction with the Ryloth underground entirely. Short of blackmailing them to get their ship fixed, assuming it crash lands and needs fixing at all.
(I am aware that I can force them towards Ryloth simply due to a fuel issue... but this doesnt stop them turning around and heading for Mos Eisley, Mos Espa, Mos Whereever)
Cheers
RD