Yes. Yes we should.
Is it just me or does it seem the Empire is getting shafted?
They might only have two to three shots, but with the ability to take both Predator and Outmanouver, they can make quite sure those two to three shots will be causing damage.
After seeing the EPT over on the Defender thread it looks like the EMPIRE gets their interceptor upgrades FINALLY when wave 4 hits... but anything they get the Rebels already have or can use anyway... The defender does nothing for the Imperial war machine that an Interceptor or a Firespray can't do for the same cost or cheaper. Kturning 4 to HLC blast modified at a minimun of 37pts isn't really all that impressive as a "new" trick. Kturning and firing missiles can be done by any of the EPT ships who take adrenaline rush so that's not even "new".
Yeah, we are seeing things way differently.
After seeing the EPT over on the Defender thread it looks like the EMPIRE gets their interceptor upgrades FINALLY when wave 4 hits... but anything they get the Rebels already have or can use anyway... The defender does nothing for the Imperial war machine that an Interceptor or a Firespray can't do for the same cost or cheaper. Kturning 4 to HLC blast modified at a minimun of 37pts isn't really all that impressive as a "new" trick. Kturning and firing missiles can be done by any of the EPT ships who take adrenaline rush so that's not even "new".
White K-Turning and firing Ion shots at something would actually be very amusing though.
White K-Turning and firing Ion shots at something would actually be very amusing though.After seeing the EPT over on the Defender thread it looks like the EMPIRE gets their interceptor upgrades FINALLY when wave 4 hits... but anything they get the Rebels already have or can use anyway... The defender does nothing for the Imperial war machine that an Interceptor or a Firespray can't do for the same cost or cheaper. Kturning 4 to HLC blast modified at a minimun of 37pts isn't really all that impressive as a "new" trick. Kturning and firing missiles can be done by any of the EPT ships who take adrenaline rush so that's not even "new".
Firing Ion shots that deal criticals is even moreso
At this point, Rakky, you are sounding way to bitter. Do both Outmaneuver and Predator work well with the Interceptor. Sure. But I wouldn't call them pure Interceptor upgrades, as Push the Limit is still a better option for most of the unique pilots. And both are going to be very nasty on the Phantom. Yes, both can be used by the rebels. But I have a tough time seeing Outmaneuver being useful on anything without Barrel Roll, which is tough to come by for the Rebels. Not to mention how BAD Outmaneuver hurts a lot of popular Rebel ships. And Predator pushes for upgrading those generic pilots. Which the Imperials benefit more from, as both the Fighter and Interceptor have generics with Elite Talents.
After seeing the EPT over on the Defender thread it looks like the EMPIRE gets their interceptor upgrades FINALLY when wave 4 hits... but anything they get the Rebels already have or can use anyway... The defender does nothing for the Imperial war machine that an Interceptor or a Firespray can't do for the same cost or cheaper. Kturning 4 to HLC blast modified at a minimun of 37pts isn't really all that impressive as a "new" trick. Kturning and firing missiles can be done by any of the EPT ships who take adrenaline rush so that's not even "new".
Seriously...you're still feeling down on the Imps!? After seeing the last few ships popping out, I'm considering switching to Imps myself...
Whisper, Night Beast, Sootir Fel, and Backstabber. Oh my, what fun I would have...
It's not just you. They are both getting some nice new stuff, but the Rebels are getting MORE stuff, and most of the stuff the Rebels are getting (like Blaunt) seems better than what the Imperial is getting. Plus, the stuff that comes with the Imperial ships seems more helpful for the Rebels than the other way around (e.g., and amongst other things, Imperials can't use any of the Astromechs).
It was imbalanced toward the Empire for a while, and it seems to be swinging toward the Rebels right now. I hope they will go back and forth between the two over time. Or, maybe there are some yet to be seen counterbalances in the upcoming expansions that will make it more balanced right away.
The good news is the stuff that helps rebels vs. empire also helps rebels vs. rebels. Blaunt with Assault Missiles will be pretty bad for Biggs squads or other squads that require formation. Unfortunately, it will be even more devastating to the TIE swarm as we know it.
Edited by El_TonioAfter seeing the EPT over on the Defender thread it looks like the EMPIRE gets their interceptor upgrades FINALLY when wave 4 hits... but anything they get the Rebels already have or can use anyway... The defender does nothing for the Imperial war machine that an Interceptor or a Firespray can't do for the same cost or cheaper. Kturning 4 to HLC blast modified at a minimun of 37pts isn't really all that impressive as a "new" trick. Kturning and firing missiles can be done by any of the EPT ships who take adrenaline rush so that's not even "new".
K-turn 4 -> barrel roll is a pretty solid trick.
Get out a small base and try doing it three times in a row.
Outmanoeuvre + Whisper will be pure win. Calling it now.
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.
Friends dont let friends fly A-wings.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Friends dont let friends fly A-wings.
But 2 3 3 0 is sooooo much better? A-wings are fantastic little ships when used right.Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Friends dont let friends fly A-wings.
The Empire has Howlrunner.
But 2 3 3 0 is sooooo much better? A-wings are fantastic little ships when used right.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Friends dont let friends fly A-wings.
2-3-3-0 costs 12 points. 2-3-3-0 with Howlrunner is gold.
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.
Friends dont let friends fly A-wings.
I love A-Wings and I'll be flying them when Aces comes out, but I agree that while Outmaneuver and Predator are both nice upgrades, they are still on a 2 attack dice ship. Predator seems like an odd choice (and overkill) when you already have Target Lock, even if it doesn't cost an action. I think Outmaneuver + PTL is going to be nice, but it's still 23 points with the refit on a PS 3 ship, which in today's 4 meta means you're not able to use PTL as well for positioning or decision-making.
I'll be thinking about other combos, and there are some fun ones, but there's really no clear cut choice as anything really solid puts the A-wing in the range of B-wing base cost and I'm fine if people start taking A-Wings over B-wings.
Hm... interesting, the closest Interceptor than can equip PTL would be Saber Squadron. Saber + PTL = 24pts.
It's not just you. They are both getting some nice new stuff, but the Rebels are getting MORE stuff, and most of the stuff the Rebels are getting (like Blaunt) seems better than what the Imperial is getting. Plus, the stuff that comes with the Imperial ships seems more helpful for the Rebels than the other way around (e.g., and amongst other things, Imperials can't use any of the Astromechs).
With the stuff that's come out over the past couple of weeks, you're stuck on Blount? His pilot ability is nasty against Stealth Devices, but the only other cards it interacts with are the Ion Pulse Missile and Assault Missile. And, let's not forget that like Ten Numb, his ability only works when you otherwise would have missed.
In the mean time, the Empire gets a ship that gets free focus, another that gets free target locks, and a third with the best crit-fishing ability in the game (including the ability to cripple Chewie).
As for Imperial upgrades being more helpful to the Rebels, I think it's clear that the best ships for Outmaneuver will be Phantoms, Interceptors, and Defenders. Predator does indeed float all boats, but it's hard to say that it's clearly better for one side than the other. Ion Pulse Missiles, same thing--except that the Empire has the cheapest missile platform in the game, and the Bomber appreciates a setup turn that doesn't cost a TL and potentially places your target right where you want it to be.
The good news is the stuff that helps rebels vs. empire also helps rebels vs. rebels. Blaunt with Assault Missiles will be pretty bad for Biggs squads or other squads that require formation. Unfortunately, it will be even more devastating to the TIE swarm as we know it.
Good swarm pilots will adjust; not-so-good swarm pilots will move on to other builds. Which, from my perspective, is a good thing for the overall health of the game.
Edited by Vorpal SwordHm... interesting, the closest Interceptor than can equip PTL would be Saber Squadron. Saber + PTL = 24pts.
As I mentioned above, while I WILL be flying A-wings when they come out with the refit and prototype, I think that for the points, the PTL Saber or PTL RG are both better ships than a fully kitted Green, thanks to higher PS, barrel role and an extra consistent red die. They are just flat out better at doing what they are supposed to do on basic level.
I just can't find a combination where the A-Wing becomes a better ship than the interceptor, unless you start spending more points and adding a shield or hull. Throw on Outmanuever or Predator and PTL with a shield or hull and you suddenly have a nastier beast, but at 26/27 points that puts you in E-Wing territory.
Maybe a Green PTL with VI keeps things cheap at 21 points, but you still just have the two red dice.
It just seems that solving one problem with the extra EPTs leaves you with a more expensive ship that, while certainly better than the A-Wing is now, still is going to leave something to be desired. I think it will definitely be fun playing around with them, though.
Edited by AlexW
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.
Friends dont let friends fly A-wings.
How shortsighted.... I hear Jake with his barrel roll will love Outmaneuver and a second EPT to back it up...
As fun as the new Elite Talents will be on A-wings, I'm still much more interested in U-turn Tycho (Daredevil + Push the Limit).
I fail to see how Outmaneuver and Predator are more fitting for the Interceptor pack than for the Defender, Phantom, or E-wing. Now we just need to see the last elite talent, Decoy, to continue this weird ranting about Imperials.
After seeing the Phantom and the Defender spoiled? No shafting here.
Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.
Friends dont let friends fly A-wings.
How shortsighted.... I hear Jake with his barrel roll will love Outmaneuver and a second EPT to back it up...
Yo I'm really happy for you and Jake is a really good pilot... But he does nothing that Soontir and Turr havent already been doing for months. And his ship is still 2-3-2-2.
Yo I'm really happy for you and Jake is a really good pilot... But he does nothing that Soontir and Turr havent already been doing for months. And his ship is still 2-3-2-2.How shortsighted.... I hear Jake with his barrel roll will love Outmaneuver and a second EPT to back it up...Also its an A-wing. You could put all the EPTs on an A-wing and it will still be 2-3-2-2.Shall we add Predator and Outmaneuver to the "Not many good combos for dual EPT" discussion?
Yes. Yes we should.
To be fair, when they thought up MOST of the EPTs, I doubt the plans were yet in place to give 2 of them to A-wings. So, its logical that there aren't many that synergize, because even now that one ship can take multiples, there is only ONE ship that can take multiples. Therefore, it doesn't really make sense for them to print ones that deliberately match well. The Prototype Pilot title is simply meant to give your A-wing pilot more options. EPTs should not be designed to fit well together. They may be designed to work well with specific pilots' card abilities, but not other EPTs.
Friends dont let friends fly A-wings.