I guess it is down to perspective, I guess. I look at the winning squads of the Store Championships, and I'm seeing variety. Such amazing variety. Some see a single Firespray, and assume the squad is the same, ignoring the very intrinsic differences between say, Krassix vs a Bounty Hunter. A big issue I have with the analysis is that it is too focused on the individual ships, not squads.
And I will repeat. Every single ship has representation in a winning squad. EVERY. SINGLE. SHIP. That is a balance that, imo, is practically unheard of in a game like this. Sure, not every pilot has representation. Not everything FFG is going to be "competitive", they are only human.
I honestly don't know where the disappointment comes from for the Imperial Aces. They get a PS 6 generic. They get some really good pilots. People dismiss Lorrir because they are too addicted to Push the Limit. Jax will cause issues when he gets into the mix. Cowell is a good cost, along with the ability to get out of tough spots with his K-turn. Kanos isn't great out the gate, but I think he is fun enough. Hull is cheaper than Shields. Opportunist will be fun, imo. The reaction to Farlander is so out of place compared to his actual impact. Yes, he is good, but not the game wrecker most are claiming. The A-wing gets some much needed boosts, since their primary role, as the cheap filler, will be replaced with the Z-95. Yes, the Interceptors are still fragile. And the Interceptors will always be that way. They are the Imperial glass cannon.
