How big is your story?

By glewis2317, in Game Masters

My game is EoE-esque. My guys are going to be running in the galactic underworld but it will without a doubt at some point be very much about the war. My view of the Rebellion is they would have had to seek out the underworld and use them extensively for a great deal to be effective. It's in this vein my guys will crossover. How big that gets remains to be seen as I will let them make decisions determining the direction they go.

My game is EoE-esque. My guys are going to be running in the galactic underworld but it will without a doubt at some point be very much about the war. My view of the Rebellion is they would have had to seek out the underworld and use them extensively for a great deal to be effective. It's in this vein my guys will crossover. How big that gets remains to be seen as I will let them make decisions determining the direction they go.

I'm sure there will be a lot of political strife you can use. Not everyone in the rebellion (Ackbar) would appreciate the help of smugglers and scofflaws.

My group saved Adar Tallon, killed Jodo Kast, and were in a scuffle that resulted in Jabba's apartment blowing up. They also squatted in old Ben's house and met Qui-Gon as a force spirit. Their name is spreading. The story is getting bigger. We'll do the rebellion angle in a year or so. We're having too much fun as smugglers right now.