I’m about to make some 3D obstacles representing the interior of the Second Death Star.
I need some advice.
For ease of game play, with the ship parts sticking out and having to move them on templates should I put these obstacles on a base, perhaps a used CD? I’m thinking I’d declare both the object and the object’s base the same as an asteroid as far as the rules go. The thin base is not for stability of the object; it too accommodate a ship’s fin if need be.
Or is that too much hassle and I’ve over thought it?
Will the object, let’s just say it’s a cube, interfere with moving the mini? Will there ever be a time where a legal move can’t be represented in the game because a 3D terrain piece is in the way?
If someone has made and played with this type of thing please share any tips and advice.
Thank you,
Cliff