I've read the rules several times and just can't figure this one out.
The rules state that "As an open or close a door action, while adjacent to the gate lever, a hero may remove one or both locked doors from the map."
Since i'm playing the overlord i have some issues with that.
1. There doesn't seem to be any reason for the heroes to remove the locked gate to the study. On the map there's 3 search tokens but they have stars on them, so I don't know what they do, or if they are suppose to even be there. It doesn't say anything in the set up about these "search" tokens.
2. I have to place my Zombies in the study to start, well if the gate never opens they are trapped and can't get out ever, so i would be down a group of monsters.
I must be missing something and i know you guys can help. I want to run this at out next session, because i like the idea of neither group knowing if the executioner is corrupt or not, seems like fun.
Thanks everyone for the help.