EOTE supplements you'd like to see

By glewis2317, in Star Wars: Edge of the Empire RPG

Id buy cards of Starships similar to the cards of talent trees except for Starships...Break them down to Airspeeders, Snubfighters, and Capitol Ships...And a Special one for the Death Star!

Map packs of key locations

Rouges gallery of pregenerated NPC's

More Tokens/Token packs

What do I want as a supplement and/or sourcebook? Easy:

Galaxy_Guide_6_Tramp_Freighters_FC.jpg

Well, obviously not this exact book, since I already have a copy. But the Scoundrel Class Book? If FFG can make it as useful and as well written as Tramp Freighters was, I'd be over the freakin' moon.

What do I want as a supplement and/or sourcebook? Easy:

Galaxy_Guide_6_Tramp_Freighters_FC.jpg

Well, obviously not this exact book, since I already have a copy. But the Scoundrel Class Book? If FFG can make it as useful and as well written as Tramp Freighters was, I'd be over the freakin' moon.

Seems like the Smuggler splatbook should focus a bit more than the typical on ships. Gotta smuggle in something....

Also, a Coruscant book would be very welcome!

Also, a Coruscant book would be very welcome!

Only if it GREATLY expanded on Coruscant and was thorough in covering the lower levels, organizations, NPCs, and had some modular encounters to boot. A retread of WotC's Coruscant and the Core Worlds would be disappointing...

I'd like themed books. So, we have the career books and sector books, but what about some books that covers themes and styles of play - so for instance a book on exploration, not just the career or some adventure, but a resource on creating new worlds, exploration based stories and campaigns, a few new and existing worlds to be explored. New gear and vehicles not room for in EtU, but also more specific guidelines and suggestions for those types of games, how to fit different careers into it, covering various specialisation combinations between careers for instance.

You could of course do this for all the various styles that EotE intends: so a book on merc work, to expand on DC, a book that would expand on the up coming career books, so after the technician career book (whenever that is released), you can have a book on how to expand upon whatever they include there. I'd like more in-depth rules on vehicle creation (either stat wise for GMs or in-game if a group is ordering/designing a new ship, or both...), how to construct computer networks, expanded slicing, modify gear, create new gear (although I expect some of this to be included in a technician career book).

A bounty hunter themed book would cover how other careers and specialisations can help and provide benefits in a hunter themed campaign, either as hunters themselves (for whatever reason) or as sidekicks/partners/bosses of hunters.

A smuggler themed book, again not a pure career book - we know these are coming - but a resource on how to further modify your ship, find secret smuggler shipping lanes, avoid customs, shadow ports...

Any other themes that could be expanded upon and that fits into the EotE vein.

-I mean these would also work well in AoR, instead of just a career book on Soldier or Engineer, you can have a SpecForce themed book, an Espionage themed book, a Fleet book and so on. Focusing not entirely upon career alone, but styles and themes of play.

I'd also like a Corporate Sector splat book, more sector books would be awesome.

Edited by Jegergryte

A Bounty Hunter book would be awesome. It could include something akin to the modular encounters in the Sons of Fortune but pertain specifically to hunted outlaws.

Also, a Coruscant book would be very welcome!

Only if it GREATLY expanded on Coruscant and was thorough in covering the lower levels, organizations, NPCs, and had some modular encounters to boot. A retread of WotC's Coruscant and the Core Worlds would be disappointing...

Unless you never played WotC because you hated the system. Like me, maybe.

By that logic we almost don't need any sourcebooks. I mean between the novels and movies and cartoons and comics, there's tons of material that can be referenced without buying a sourcebook.

Edited by glewis2317

Also, a Coruscant book would be very welcome!

Only if it GREATLY expanded on Coruscant and was thorough in covering the lower levels, organizations, NPCs, and had some modular encounters to boot. A retread of WotC's Coruscant and the Core Worlds would be disappointing...

Unless you never played WotC because you hated the system. Like me, maybe.

By that logic we almost don't need any sourcebooks. I mean between the novels and movies and cartoons and comics, there's tons of material that can be referenced without buying a sourcebook.

Simmer down, sparky. You're using a serious non sequitur. My point is that Coruscant is a world with a population of 1 trillion. There's a lot of opportunity to do a Coruscant book during the Imperial era and make it something truly special by exploring entirely new territory, locales, people, and concepts. I'm not saying they shouldn't do a book. I'm saying that if they do a Coruscant book, they should keep to the notes they've currently hit in Edge of the Empire and not retread old territory.

And to be blunt, who cares if you never played WotC. As you just said, you can just go reference Wookieepedia or some other material to "catch up" on what was included in that book.

Ok

Hey man, I wasn't trying to get anyone upset with me. I have a very sarcastic demeanor which never translates well online. Sorry for any offense caused.

Also, I'll probably do it again and not mean to and have to explain myself all over again. Sorry.

Hey man, I wasn't trying to get anyone upset with me. I have a very sarcastic demeanor which never translates well online. Sorry for any offense caused.

Also, I'll probably do it again and not mean to and have to explain myself all over again. Sorry.

It's the internet. I don't take things personally on here, so you have no worries from me, man.

Healthy. I approve.

Maybe FFG should just sell the rights to weg, or buy the rights to weg's books and reprint them since so many people go on and on about a dead game...

Who needs new content, when you can just reprint the old crap. :P

So mean! :lol:

What do I want as a supplement and/or sourcebook? Easy:

Galaxy_Guide_6_Tramp_Freighters_FC.jpg

Well, obviously not this exact book, since I already have a copy. But the Scoundrel Class Book? If FFG can make it as useful and as well written as Tramp Freighters was, I'd be over the freakin' moon.

Why is that YT-1300's cockpit on the wrong side? I know sometimes art gets reversed, but that particular gaffe drives me nuts every time I see it. How do you not catch that on the cover?

FFG is guilty of this too. In the Core Rulebook (or is it the Beginner Game?) we're seeing the back of a hologram being held by Dengar, so it could just be a perspective thing, but in Suns of Fortune (page 75) it's just there.

Why is that YT-1300's cockpit on the wrong side?

Maybe they bought it at the Leftorium.

What do I want as a supplement and/or sourcebook? Easy:

Galaxy_Guide_6_Tramp_Freighters_FC.jpg

Well, obviously not this exact book, since I already have a copy. But the Scoundrel Class Book? If FFG can make it as useful and as well written as Tramp Freighters was, I'd be over the freakin' moon.

Why is that YT-1300's cockpit on the wrong side? I know sometimes art gets reversed, but that particular gaffe drives me nuts every time I see it. How do you not catch that on the cover?

FFG is guilty of this too. In the Core Rulebook (or is it the Beginner Game?) we're seeing the back of a hologram being held by Dengar, so it could just be a perspective thing, but in Suns of Fortune (page 75) it's just there.

Because the YT-1300 was extremely customizable by the original purchaser. IIRC the haynes guide has all sorts of options and modifications to the layout.

Plus, in those days, I believe WEG only used official LFL art for their covers. So while the focus of the book wasn't 'fly the Falcon!', but rather, 'fly a ship like the Falcon!', it's possible they intentionally flopped the image to help communicate the intent of the book. Not particularly successfully, but you see what I'm sayin'.

Really great book, though! :)

Because the YT-1300 was extremely customizable by the original purchaser. IIRC the haynes guide has all sorts of options and modifications to the layout.

While that may be true, all of the references to "customization" that I've seen on Wookieepedia and elsewhere generally only involve changing the internals of the ship. (For example, replacing passenger space with cargo space.) While the YT-1300 might be extremely customizable, I personally find it somewhat unlikely that the cockpit, and the hallway leading up to it, can be flipped from one side of the ship to the other at a whim. That's not unlike asking your local tire shop to move your steering wheel, gas pedal, brake, and clutch pedal to the opposite side of the car.

Edit: But we're getting pretty far from the original topic of this thread, so if you'd prefer, we could take this discussion to PM.

Edited by Yoshiyahu

I believe there's also no real trouble changing the exterior incidentals - turret weapons, sensors, etc. And at least in the Millenium Falcon novel, there's a bit where the Falcon is rather damaged and they have to change the YT1300D with the 1300P mandibles (if I'm remembering correctly, I might have goofed the letters) but they're still compatible with the basic frame.

My preference is still with the flipped WEG image being to demonstrate you can fly something similar but *not* the Falcon.

Yeah, I've seen a number of "modified" YT-1300 ships in hand-drawn WEG artwork where the cockpit was deliberately on the other side (Platt O'Keefe's ship in her Starport Guide springs to mind), or that cockpit was relocated to a central location (the Rodian smuggler's craft in GG6).

Then again, for what little we really know, it could be that CEC sells the ship in those three configurations (cockpit on theright, cockpit on the left, cockpit in the center) rather than just the "on the right" configuration that the Falcon has.

Back on topic...

A Hutt Sector sourcebook on par with Suns of Fortune would be pretty sweet.

I think a Colonist sourcebook would be nice as well, to give some love to a career that tends to get overlooked in favor of flashier careers like Bounty Hunter or Smuggler. An entertainer specialization would almost be a given, though I'd really like to see as options for the Colonist, as well as perhaps some expanded rules on making use of Knowledge skills in the game and setting up social-based encounters. In other threads, I've posited a Duelist-type spec as a possible option, only focused on pistols and single-handed weapons in contrast to the Marauder's brute force approach. Or perhaps a reporter, being focused on investigation and getting folks to "open up" and talk about things they may not want to talk about.

That said, I'd also be eager to get my hands on a Smuggler sourcebook, with the hopes that it'd not only have a bunch of different light freighters that a PC group could pick from but expanded attachment/modifications for those groups that really want to tweak the heck out of their ship. Maybe even a specialization whose primary focus is turning a light freighter into an oversized space hot rod even beyond what the attachment/modification system can offer?

Then again, for what little we really know, it could be that CEC sells the ship in those three configurations (cockpit on theright, cockpit on the left, cockpit in the center) rather than just the "on the right" configuration that the Falcon has.

That is an explanation I've thought about, and one I could live with. As customizable as the YT-1300 is, I just don't think flipping the cockpit is a "simple upgrade." Even when the Millennium Falcon had its mandibles replaced, it wasn't a "plug-and-play" job. It was a major retrofit that required the services of a well equipped repair yard.

Anyway, back on topic (apologies for the hijack) it'd be nice to see some more sector specific supplements. One focusing on Hutt Space would be cool. A Wild Space sourcebook (with an angle towards Explorer characters) would also be neat.