Inputs on rebel list

By polmoneys, in X-Wing

aloha,

lately my go-to squad is:

Wedge + VI + R2

Jan Ors + ICT + Nien Numb

Ibitsam + HLC + PTL

I'm really happy with it as the 'mobile' die from Jan is a game changer + good alpha strike + high PS + impresive first couple of turns. Jan is usually left for last and Wedge draws all the hate, thats why he is on VI in order to shoot before Soontir. I've only played against Imps so not sure how will do against rebels...

my only concern is dropping HLC to give some deffense to the squad:

- Sensor Jammer on Ibi or...

- Stealth, Shield ugrade or R2D2 on Wedge

In your experience, will any of these changes balance the list out or au contraire the loss of one red die will make the list lose what makes it special (it's agressiveness)?

TIA

Edited by polmoneys

I prefer to run

Wedge +PtL + R2 unit

Jan Ors + ICT + Nien Numb

Ibtisam + EU + PtL

Wedge is a killer with 5 dice at R1 with Jan boost. With TL and Focus from PtL and his ability to take away a defense dice he packs real punch.

Ibti is hyper mobile in this set up and can leverage her ability into the bargain. She also uses Jan's ability well.

your list was the inspiration of mine :)

As Ibi will last longer I tend to give her more weaponary but with EU she might get more R1 shots aftersll or boost away from firing arcs. How does your list play out against XXBB lists with Biggs?

It holds up well, the list moves last and shoots first, so there is a good chance Biggs is down in one round and another ship is floating around ioned.

Come in from the side, it's not a jousting list when facing XXBB.