I moved the topic here as it is apparently not covered by official crunch. Here's the deal: a few references of "warding" objects mysteriously found their way from Dark Heresy to Deathwatch.
It would be a solution to a problem in one of my upcoming missions, specifically to retrieve an Irradial Cogitator (Mark of the Xenos, p. 88) - the machine with a Daemon bound inside. Now if they get to the machine, the KT might try to destroy it, or complete the objective and get it back relatively intact. In this case I need to prevent the Daemon running amok with the tech on the way home.
I figure a warded container might do the trick, but I have a Librarian in my team, who I know will be interested in this in the long run, and I don't want to simply handwave it away.
Now the questions are these:
a) Is a SM Librarian able to prepare wards? If not alone, with whose assistance?
b) If yes, what skill and test might be relevant?
c) If not, can anyone get something like DH's Hexagrammic Wards or other psy-disturbing toys (Inquisitor's handbook, pp. 189-190) in Erioch? At what price?
At one point, sooner or later, the Librarian will roll one of those entries on the Psychic Phenomena and Perils of the Warp tables mentioning warding, and since the guy usually plays wizard-type characters, the topic will come up, I'm certain of that. And while I gladly allow creativity in the game, I do want to prevent my Kill-Team going to battle against everyone dressed as Grey Knights every single time because I let my Libby create a ward this one time.
I'm not a frequent visitor here - I'm not GM-ing long enough to contribute in a meaningful way, but allow me to tap into the collective experience of the Hive Mind