Doom Spray

By Bjorn Rockfist, in X-Wing

I know the Doom Shuttle is rather popular at a total of 24 points, but what about a Doom Spray? It is only 10 more points and you get the following:

1 more PS

1 more Agility Die

Same damage (6/4 vs. 5/5)

Evade action

K-Turn ability

Better dial overall

Front and rear firing arc that either can still trigger Vader's wrath

What faults am I missing in this? I understand the Doom Shuttle is cheap point wise, but the Spray gives alot more to work with.

Edited by Bjorn Rockfist

You just listed the reasons that it's too valuable a ship to do damage to yourself.

The Doom Shuttle is 24 points, and why sink more points into a ship that's killing itself? i feel more times then not you don't even need to turn around with a Doom Shuttle. *12 points for things that will most likely hardly help. No thanks

Edited by Imperial Rebel

While I can see Vader working in a Firespray as a way to score that one last hit, it isn't nearly as deadly for the points as a soom shuttle.

Understandable points. I was mainly looking at it as Aminar said it gets you that definite last hit. I didn't suggest you use it every attack. I saw it as a means of having the option on a much more maneuverable ship that can take advantage of Vader from 2 firing arcs. But I see the point deal I mean that's a whole Eyeball.

It is situationally crazy good on a Firespray, but for overall efficiency I prefer having a Gunner/RecSpec/Captive as those I can rely upon being used in every game and in most situations. Not so much with The Dark Lord himself aboard.

Also, you having a "healthy" Firespray in the endgame is never good for your opponent. :)

It's a thing you know... :)

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I know the Doom Shuttle is rather popular at a total of 24 points, but what about a Doom Spray? It is only 10 more points and you get the following:

1 more PS

1 more Agility Die

Same damage (6/4 vs. 5/5)

Evade action

K-Turn ability

Better dial overall

Front and rear firing arc that either can still trigger Vader's wrath

What faults am I missing in this? I understand the Doom Shuttle is cheap point wise, but the Spray gives alot more to work with.

Unless they release an upgrade that allows the Firespray to heal that can ALSO be equipped with Darth Vader, it is not worth the high cost of the ship, and the Firespray is also a much better craft overall. You basically listed all the reasons why it would be a terrible idea to equip an attrition upgrade. Now, the Doom Shuttle is a great wingman to a Firespray, but the Firespray is too expensive and too valuable to damage itself.

The goal of the Doomshuttle is to trade itself off with a more expensive ship. The more expensive it is, the harder it is for it to accomplish that goal.

If you want to crit with your Firespray why don't you give it Marksmanship and a gunner. I imagine the gunner and marksmanship do more extra damage over the course of the game than Vader on the shuttle does.

And your not killing yourself.

The great thing about the Doom Shuttle is it captilizes on all the Shuttles strengths and minimizes its weakness.

The worst thing that can happen to a shuttle is to survive the whole game, only to get in a one on one dog fight with any other ship in the game. The Doom Shuttle makes sure that never happens.

On the other hand If I end the game with my firespray vs one other fighter, I have pretty much one the game.

I know the Doom Shuttle is rather popular at a total of 24 points, but what about a Doom Spray? It is only 10 more points and you get the following:

1 more PS

1 more Agility Die

Same damage (6/4 vs. 5/5)

Evade action

K-Turn ability

Better dial overall

Front and rear firing arc that either can still trigger Vader's wrath

What faults am I missing in this? I understand the Doom Shuttle is cheap point wise, but the Spray gives alot more to work with.

When I run the Doom Shuttle, it's dead in 1-2 turns of contact, having caused some kind of screw up to enemy movement with that random red 0 move, the Vader thing, and a solid attack.

When you're taking 2 damage to trigger Vader, on a craft with 10 HP total between shields and hull, you're only getting off a couple of those interactions maximum, before it's obliterated.

We use the shuttle instead because, like everyone said, it's a lot cheaper, and it's meant to die. If you're playing with a Doom Shuttle and it's doing it's thing and you're wishing for a K-Turn, you're either totally mopping the floor with the opponent, or they've mopped the floor with you. Either way, tossing all of those points into a Firespray you're going to suicide would just mean you're giving up more points you could have spent on something that would have survived the battle to do some damage.

Imagine all that you have left on the board is a Doom Spray against one of your opponent's ships. Sure, if they had 1 HP left, and using Vader wouldn't kill you, it's an auto-win, but if you've got 3 HP to spare against their 1, chances are you'd have closed it out with your regular attack anyways. If you're both down to 1-2 HP each, you can't use Vader without killing yourself and taking the loss.

Firesprays are great closers, Shuttles are not, hence the Doom Shuttle, to ensure it does maximum damage to the opponent before going out in a blaze of glory.

Feel free to hum some Bon Jovi while sending it off to do its nasty business. If you're running a Doom Spray in a serious game, I can think of a Beck song that might be more appropriate.

I have often considered this use of 3 pts but these things keep me from Vader + Firespray:

-36pt Minimum you are ok just dying is crazy

-3pts is an upgrade much better used elsewhere in any list

- recon specialist and Rebel captive share the pt cost and the same upgrade slot.

-again, handing an opponent 36pts is crazy.

If the ability did ignore shields we could be having a different conversation.

If Vader was only 2pts we might sneak it in every now and then

If the firespray, you know, the ship designed for extra crew AND MULTIPLE cells could equip 2 crew like the other large ships, and any of the previous 2 were true we'd see it more. Maybe not more than doom shuttle but more.

Wingman is going to Change the game on the shuttle. Expect even more Doom shuttle very soon.

Gotta hand it to the designers for making the Vader crew card be so perfect for a shuttle, and utterly ridiculous on a Firespray. Really keeping the flavor of Star Wars that way.

Not that Vader couldn't be on a Firespray...

Can someone explain the Doomshuttle tactic ? Still quite new to the game and would love to know this tactic.

Can someone explain the Doomshuttle tactic ? Still quite new to the game and would love to know this tactic.

Put Vader in an Omicron Shuttle. Fly the Shuttle up to something you want to hurt real bad. Strip its shields with another ship, attack with the Shuttle to soften it up more. With the shields down, use Vader and put a crit on that business.

Against TIE swarms, for example, just have the Shuttle target Howlrunner. If your attack hits or not, you can still Vader her, and put some damage through.

Basically, the Shuttle is going to die with the Vader damage and a stray shot from your enemy, so aim it at something critical, like a Howlrunner, Fel, Biggs, etc, and try to mess it up before the Shuttle goes up in smoke.

The Shuttle also makes a nice speed bump.

Meanwhile, the rest of your list can get to work on picking off your opponent.

You know, if you end up seeing a lot of Interceptor squads because of Imperial Aces, I'd consider putting Vader on the BH, depends on if I can fit gunner in, though, as Gunner will work well too.

Just a thought.

You know, if you end up seeing a lot of Interceptor squads because of Imperial Aces, I'd consider putting Vader on the BH, depends on if I can fit gunner in, though, as Gunner will work well too.

Just a thought.

But again, aren't you saving a good 12 points by just putting Vader on the Shuttle if you want it to die? Gunner and Vader is an interesting way to go if you have the points, because you could theoretically Vader someone twice in one turn.

On the Firespray, you can only take the one crew person anyways. Vader is just not a good pick for that spot when you have RecSpec, Navigator or Gunner to play with.

Can someone explain the Doomshuttle tactic ? Still quite new to the game and would love to know this tactic.

Put Vader in an Omicron Shuttle. Fly the Shuttle up to something you want to hurt real bad. Strip its shields with another ship, attack with the Shuttle to soften it up more. With the shields down, use Vader and put a crit on that business.

Against TIE swarms, for example, just have the Shuttle target Howlrunner. If your attack hits or not, you can still Vader her, and put some damage through.

Basically, the Shuttle is going to die with the Vader damage and a stray shot from your enemy, so aim it at something critical, like a Howlrunner, Fel, Biggs, etc, and try to mess it up before the Shuttle goes up in smoke.

The Shuttle also makes a nice speed bump.

Meanwhile, the rest of your list can get to work on picking off your opponent.

Thank you :)