Simple guestion: Do you count first turn as 10 points or only next turn as 10 points.
PS: Hope you can understand what i tried to ask XD
Simple guestion: Do you count first turn as 10 points or only next turn as 10 points.
PS: Hope you can understand what i tried to ask XD
Every turn as far as I know, so the first turn too.
You add 10 points at the end of the refresh phase iirc. So if you finish the game DURING round 1 (which I did one time, in the Flight from Moria quest!), you will *not* add 10 points to your score for that round.
Edited by GrandSpleenNever add it! New scoring system is silly
Never add it! New scoring system is silly
So true.
Just to confirm what others have said, on page 22 of the rulebook, under Scoring: "Players tally each round for their score at the end of the refresh phase."
Was the only difference in the old scoring system that you didn't add points for each round?
yup. I guess it encouraged folks to just hang around, round after round, to heal up and lower threat via card effects, or collect victory points, until their score was nice and high. So they added the +10 points per round thing.
Instead the new system encourages you to use one of only two or three uber decks that can actually beat a quest in just a few turns so that you can get a decent score. Makes slow build decks utter crap score wise, makes going for VP cost you in score rather than improve your score and rewards you for speeding through a quest rather than taking your time which to me is not thematic or fun
Not disagreeing with you by the way Grandspleen, just what I think the new scoring system encourages now. The old one definitely was faulty as well but in my opinion was easily the lesser of two evils compared to the new system.
Use the new scoring system myself but don´t specifically build decks for it.
Think I would have been a bigger fan of something like 5 points for each round as 10 points seems a pretty big punishment for using 1 or 2 rounds extra but I strive to do things by the book.
Yeah i was actually thinking about that, If it had only been 2 or 5 threat a round I would probably use that system... 10 per round is just crazy, thats more or less an extra dead hero's worth of score loss every round.
yup. I guess it encouraged folks to just hang around, round after round, to heal up and lower threat via card effects, or collect victory points, until their score was nice and high. So they added the +10 points per round thing.
Thanks for clarifying that.
Yeah i was actually thinking about that, If it had only been 2 or 5 threat a round I would probably use that system... 10 per round is just crazy, thats more or less an extra dead hero's worth of score loss every round.
As it is, I often catch myself miscounting the rounds, or at least being unsure of the count, even if I use dice/tokens to track rounds. The result has been that I usually know my score according to the old rules, and then am within 20 points for the current rules. When playing a familiar scenario, I am usually better at remembering to count rounds, though.
Well if you end up using the old system feel free to add me as I use the old one
As it is, I often catch myself miscounting the rounds, or at least being unsure of the count, even if I use dice/tokens to track rounds. The result has been that I usually know my score according to the old rules, and then am within 20 points for the current rules. When playing a familiar scenario, I am usually better at remembering to count rounds, though.
I have just placed the dice for counting rounds right next to the threat dial. To me it has become a natural thing to up the round count just after threat increase because I can´t miss the die.
There are decks that if you dont play in new system score, you always close the game (not matters which scenario) with 0 score.
Well thank you for answers
There are decks that if you dont play in new system score, you always close the game (not matters which scenario) with 0 score.
OK, I'm listening.
You add 10 points at the end of the refresh phase iirc. So if you finish the game DURING round 1 (which I did one time, in the Flight from Moria quest!), you will *not* add 10 points to your score for that round.
Dude! You finished FfM first round? That had to be some lucky draws!
I've only heard about people finishing AoO single player first round.
Are there any other possible cases that I'm not aware of?
I think it is possible: you reveal tools in first round, and the quest card is the one that needs 4 tokens from tools, and you are playing boromir.
I think it is possible: you reveal tools in first round, and the quest card is the one that needs 4 tokens from tools, and you are playing boromir.
Or you reveal the one where you discard an encounter card, if it's a treachery you die. It's not a treachery, and you quest the heck out of it.
It is hard to get so. But possible.
Mndela is right, Boromir dug us to victory. The quest card was Hasty Council, which revealed the next two quest cards and allowed us to choose Escape from Darkness (the one you need the tools for). Then the tools came out as the first reveal during staging, and Crumbling Ruin guarded it, so the tools were immediately free of encounters after we resolved that. Hi-ho Boromir and we were done before the combat phase.
This was a two-player game. The other player was like, "uh... go team."
Mndela is right, Boromir dug us to victory. The quest card was Hasty Council, which revealed the next two quest cards and allowed us to choose Escape from Darkness (the one you need the tools for). Then the tools came out as the first reveal during staging, and Crumbling Ruin guarded it, so the tools were immediately free of encounters after we resolved that. Hi-ho Boromir and we were done before the combat phase.
This was a two-player game. The other player was like, "uh... go team."
Um, tools say refresh action, right?
nope.
Abandoned tools gains: " REFRESH action: Exhaust attached hero to do stuff"