Well, if you ask me, cloaking seems totally underwhelming.
I had hopes of it making the ship immune to target locks at least... So far for "Slipping off opponent's sensors"...
Simply +2 defense dice... As if 4 evade dice were some sort of super-protection... I've lost the count of how may TIES I lost one-shot while having 4 evade dice. Well, at least decloaking seems useful.
I guess the idea behind this is to stay at range 3 or totally out of arc, just to 'appear' and close distance quickly to range one.