While there has been some discussion on what ships we may get in the new "Huge" scale there hasn't been that much speculation on what features they may have. So what different actions and upgrades do you think the Imperial ships may have to set them apart from their Rebel counterparts?
Some ideas off the top of my head are being more heavily armed perhaps having more hardpoint upgrade slots rather then just more hull. Maybe they could have hangars where you could attach a certain amount of fighters to the ship for say half of their normal squad cost but they are limited to only PS 1-3 and require an action to launch one a turn. Perhaps they even may a tractor beam upgrade that could limit movement or dumps stress on the ship as they struggle with the controls.