So in my last game we passed a all that said all worm holes were adjacent.
Now Ghosts of Creuss reads a player may not use an A or B worm hole to access a system they control.
Now if I have a movement of three, can I move thru a B wormhole to the D wormhole outside of his homeworld. (Which he doesn't control) then go back thru the D wormhole to his home system?
We fought about this for some time so if anyone can give me some insight as to what the proper ruling of this is that would be appreciated.