S-Foils Closed X-Wings?

By Arthur Volts, in X-Wing

Yay or nay?

Yay or Nay, what?

Isn't that what they do to use their hyperdrive and then for combat they open?

Well they could have a Title Card for it.

Lock S-wing in attack formation. 2 point

Action: When attacking you may Re-roll all blank results

Edited by eagletsi111

If you are talking about modelling, I saw a topic way back where someone modified his x-wing, and can stay with its wing closed or open. :)

Well they could have a Title Card for it.

Lock S-wing in attack formation. 2 point

Action: When attacking you may Re-roll all blank results

First off, that's way too overpowered for 2 points on an X wing. It basically means that if you have a focus, you have a Focus + TL. If you don't have a focus, it's not quite as good, but you end up taking the dice from .5 hit to .625 (.5 + .25 * .5) which is still a 25% hit increase.

Furthermore, traditionally, X wings could not fire with their X wings closed. While I haven't read anything that says that they're faster with them closed, video games did implement that (though it could be just so there would be a reason to close them) trade off. So if you really wanted to make a title card or something, it could be something along the lines of "Before revealing your dial, modulate your S foils. Then skip your action step." And it would have a rule card explaining closed S foils, something along the lines of "when S foils are closed, you may preform a free boost action immediately after maneuvering. You cannot shoot when S foils are closed." Or something along those lines.

Edit: Another thought would be to make each maneuver 1 speed faster, but I don't know how to word smith it on the rule card for the 3 speed turn staying 3 speed turn. or whatever. I was thinking that this could be used on either the X or the B, so it would likely be a mod card.

And the point of closing S foils would be to run away, or catch a ship running away. But the downside is that you can't shoot when you do catch up. And if you're being chased, you could run away until you want to reengage, and then open S foils and K turn, so you didn't really lose an action. It also makes the B wing decide if he wants to do a red maneuver to put distance between them, but then he doesn't get the boost since he's stressed, so he would be unlikely to do that anyways.

Edited by Khyros

So if you really wanted to make a title card or something, it could be something along the lines of "Before revealing your dial, modulate your S foils.

That's a cool idea, but also requires that either they make all X-Wings so you can open/close the wings. Which would upset a whole lot of people.

Or put out some sort of closed S foils token... with the title card, which means another release of X-Wings.

Also as a side issue. If someone where to modify their X's so the S foils are closed. Those ships wouldn't be considered legal for tournaments. The Tourney rules don't allow you to modify the model other then custom paint jobs.

Some TO's may allow them some may not. But you're putting your fate into the hands of the TO if you bring those X-Wings with and plan on playing with them.

Action: Lock S-foils - while S-foils are locked, you can't fire your primary weapon. Treat all 2 maneuvers and all forward maneuvers as green. (add the Advanced Sensors text here)

Action: Attack position - negate the effects of the other action here or whatever :)

Poor wording but you get the idea ...not sure if this is usable but it sure is quite fluffy.

Also as a side issue. If someone where to modify their X's so the S foils are closed. Those ships wouldn't be considered legal for tournaments. The Tourney rules don't allow you to modify the model other then custom paint jobs.

Some TO's may allow them some may not. But you're putting your fate into the hands of the TO if you bring those X-Wings with and plan on playing with them.

That's true. Officially, the only thing you can do is paint your ships. And there was a discussion on how anal a TO would be if he didn't allow your S foil or YT mods. Pretty much the general concensus was that as long as it couldn't be confused with another legal ship, it would likely be okay. Examples were given of: closed S foils could be confused at a glance as a Z-95, certain YT-1300 mods could be confused as YT-2000 or YT-2400 if they ever released one of those, and what not.

Note - if done the way I stated, it's applicable for B wings too, and as such, the token could come in rebel aces :) Note #2 - I really don't think it adds enough to the game play to be worth spending any points on, and as such, would be an "auto include" on every X and B wing. As such, I believe this to be something that FFG thought of previously and then decided that it wasn't worth including that "added functionality" into the game for various reasons (first thing that comes to my mind is that if you do something like that to the X wing, it becomes almost as fast as the A wing, which means you could keep them closed for the opening 2 turns and use an X in place of an A as a flanker, which reduces the role of the A wing).

PS - There should be something also that would prevent you from opening the S foils after you moved (via SL or Lando). Perhaps it's not actually an action, but rather just "before you reveal your dial, modulate your S foils, then skip action step" So it "consumes" your action, but cannot be done as a free action.

Examples were given of: closed S foils could be confused at a glance as a Z-95...

Yes but with Z-95's out now, and they do look enough like X-Wings with the foils closed, that I could see a TO erring on the side of caution. Especially if someone made a stink about it, because they attacked a X-Wing they thought was a Z-95.

Again, TO's may or may not allow them. But I wouldn't like to take the chance after driving for 4 hours only to find out my list isn't legal...

Note - if done the way I stated, it's applicable for B wings too, and as such, the token could come in rebel aces :)

True they could do that, if they had something in mind for S foils.

The X-Wing cannot shoot when the S-Foils are closed, so if they make it closed it would need to be adjustable like the lambda wings. Now THAT would be cool. Close them for turn 1... open them when you get in range to shoot!

It would be interesting for a speed difference closed, so people could sub in the closed S-Foils X-Wing and then back to open when they want to engage.

I'm sure they can still launch torps with them closed.

The X-Wing cannot shoot when the S-Foils are closed, so if they make it closed it would need to be adjustable like the lambda wings. Now THAT would be cool. Close them for turn 1... open them when you get in range to shoot!

I thought they could. I could of sworn I've read somewhere where they were just opened because it gave better maneuverability and weapons coverage.

Here's what Wookipedia says...

They had two pairs of wing-like strike-foils, or S-foils, mounted at the rear of the craft on opposite sides. The foils on each side locked in place flush against each other; during combat, however, the foils were folded out to increase the spread coverage of the laser cannons mounted at the tips of the foils. This gave the craft its distinctive "X"-like appearance when viewed from the front or rear. The cannons on some earlier models could not be fired with the S-foils in locked position, perhaps as a safety feature. During hyperspace travel, the S-foils remained locked to conserve energy.

In some models, its already impressive velocity was tweaked to allow short microbursts of speed. However, in order to utilize this feature, the weapons systems had to be switched off and the S-foils locked flush against each other. Other models utilized the locked foils while maintaining weapons, albeit at reduced power and accuracy.

Edited by VanorDM

Could be an interesting modification. Early model and late.

It sounds like an on/off situation, like the cloaking device of the Phantom. As such, it would probably require some action to trigger between modes, but honestly, in a dogfight, is the X going to go into non-combat (foils spread) mode? Probably not. Therefore, no need for a card to reflect what the stats should already reflect.

Action: Close S-Foils: The ship gets a boost action, same cost as an Engine upgrade.

I was always under the impression that the X-Wing couldn't fire if the S-foils were closed. I think it makes the most sense game-wise if that's what happens. (While it's possible to represent the other options possible with S-foils, they become too fiddly and overcomplicated for this simple game, which also considers "shields double front" to be too fiddly.)

An inexpensive (0 or 1 point) Title upgrade would probably be fine. Spend an action to close S-foils to add Boost to your action bar, but attacks are not possible in that state. Spend another action to open the S-foils and go back to normal.

Another approach would be to start the scenario in the S-foils-closed state, and then discard the upgrade card in order to lock S-foils in attack position for the rest of the scenario.

And really: The model doesn't need to change its actual configuration -- it just needs a token or something to represent its state.

Rogue Squadron and EaW let you fire with them shut but it did less damage. Shutting them had the advantage of speeding up the X-wing.

Could have a Lock S-Foils EPT. Once per round, after you execute your manuveur, you may perform a free Boost action and reduce your primary weapon value by one until the end of the round.

Why an EPT? Your grunt pilots aren't skilled at switching between locked and unlocked S-foils mid battle and making good use of it.

Edited by Lagomorphia

Artoo fired the laser cannons on Luke's X-wing while the S-foils were closed to save him from Joruus C'Baoth in the Thrawn trilogy.

For whatever that's worth ...

It would be cool from a modeling perspective but would offer nothing constructive/useful to the game. Besides, unless just launched, any but the most dimwitted X-wing (or B-wing) pilot is going to "lock S-foils in attack position" well before closing to engagement range.

In general it is unnecessary except as a special, scenario-specific rule.

Edited by Chris Maes

Oh you mean Z-95 head hunters :P

If you are talking about modelling, I saw a topic way back where someone modified his x-wing, and can stay with its wing closed or open. :)

Links to photos, or it didn't happen! :)

Also, for the cannons on the X-Wings to converge properly so you have any hope of shooting down what you're targeting, you have to reorient them to focus on a specific distance immediately in front of the X-Wing. Closing the S-Foils means there is no focus anymore, and your shots are going to very oddly wild.

If you are talking about modelling, I saw a topic way back where someone modified his x-wing, and can stay with its wing closed or open. :)

Links to photos, or it didn't happen! :)

Search for it yourself! I've seen it too, it was quite nifty.