I am 22 and am in the Mountain Time Zone. GMT -7.
I have a copy of the Core Rulebook and have run several games myself.
I prefer the story line to be a little bit more loose and to allow for the players to make dynamic choices that change the general story direction. Like running as pirates and wanting a bigger ship... and then taking it. Or creating their own criminal organization. Or a merchant fleet.
Choices that would otherwise be improbable given most GM's methods of directing RP.
I'd prefer a group that is running more as a Mercenary team. I can put together a character to fill in any gaps needed.
I'd like a group that plays at least once a week. Weekends are better for me, but so long as the game starts after 6pm my time week days, I can likely make it work. My work schedule is somewhat variable.
Post a reply here or drop me a line.