"...select a ship at Range #": can it select itself?

By Sparklelord, in X-Wing Rules Questions

Some abilities involve picking a ship at a certain range from the ship with the ability to receive some benefit.
There are a number of situations where that benefit would apply nicely for that ship itself.


So the question is, can a ship pick itself to receive a benefit like this?



The specific and relevant cards to my question are:

(Example of an irrelevant card: "Dutch" Vander (After acquiring a target lock, choose another friendly ship at Range 1-2. The chosen ship may immediately acquire a target lock.) Irrelevant because Dutch has just gotten a target lock and he can't have two target locks, so it would never apply to himself.)


Wingman (At the start of the Combat phase, remove 1 stress token from another friendly ship at Range 1)

Captain Jonus (When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice.)

Howlrunner (When another friendly ship at Range 1 is attacking with its primary weapon, it may reroll 1 attack die.)

Garven Dreis (After spending a focus token, you may place that token on any other friendly ship at Range 1-2 (instead of discarding it).)

Jan Ors (When another friendly ship at Range 1-3 is attacking, if you have no stress tokens, you may receive 1 stress token to allow that ship to roll 1 additional attack die)

Lando Calrissian (After you execute a green maneuver, choose 1 other friendly ship at Range 1. That ship may perform 1 free action shown in its action bar.)

Roark Garnet (At the start of the Combat phase, choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that ship's pilot value as "12".)

Airen Cracken (After you perform an attack, you may choose another friendly ship at Range 1. That ship may perform 1 free action.)

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I'm pretty sure I answered my own question when I jotted these down; the key language is "another" or "other". I had thought that there was a card that read "you may choose a friendly ship at Range..." in which case it would be ok.
But since they all say "another" or "other" I think the answer is no, since those words imply "not you".

But can I get a confirmation on this conclusion?

Edited by Sparklelord

Your conclusion is correct. You have to choose any ship but yourself. At least with the cards you mentioned.

Swarm tactics is another matter. IIRC there is no consensus about a ship being within range 1 of itself.

Well Dutch is actually an example where I think you got the right conclusion for the wrong reason.

He's irrelevant first and foremost because of a critical keyword I think you may be overlooking: Another.

"Dutch" Vander (After acquiring a target lock, choose another friendly ship at Range 1-2. The chosen ship may immediately acquire a target lock.

"Another" is the kicker there. If the ability targets another friendly ship, it cannot be the ship using the ability. That's what actually rules out I think every ability listed above; since they all say 'other,' or 'another' they cannot target themselves. If an ability simply says "a friendly ship" it would likely apply to you.

Note that if it said "a friendly ship at range 3," this would disqualify you, obviously, but there would be no reason then for them not to simply word that one "another friendly ship at range 3" for example. I believe there is some anecdotal evidence to support the argument that since there is no 'range 0,' your ship is technically at range 1 to itself. So if an ability said "may target a friendly ship at range 1" and not "another friendly ship at range 1," there would be a case.

That said, I'm not sure if there are any abilities in the game right now which use the wording which might apply.

Turr phennir has an ability that affects himself as do other pilots so unless it states otherwise then assume it affects other ships only. I think people who argue this are just looking for loopholes in the rules to exploit. think of it this way, the rules are written with a theme in mind and each unique pilot brings a special rule to the game to define his prescence, so trying to use these rules out of context undermines what the rules are trying to acheive. there are a few loopholes in these rules that can and have been exploited in this system and many other games systems. some examples are - setting up your two yt 1300 facing each other then assigning foreward 1 moves to them each turn so that they dont move for x number of turns. If people play the game in the spirit of the rules it makes for a far more enjoyable game in my opinion. Try this play a game with the random squadrons generator and avoid playing people who want to exploit loopholes, remember a game is a contract between players to have fun.

All the ranged conditions have "another" on them. I think if FFG intended you to be able to target yourself they'd be clear about it.

I believe that's what I just said - as far as I'm aware, all of the abilities in question specify 'another' ship, which means they cannot self-target. IF an ability exists (now or in the future) which did not specify 'another' ship, there might be a case. Although hopefully it would be clearly worded to indicate it worked on that ship as well, and not just vaguely worded so as not to clearly exclude the ship itself.

So if an ability said "may target a friendly ship at range 1" and not "another friendly ship at range 1," there would be a case.

That said, I'm not sure if there are any abilities in the game right now which use the wording which might apply.

Swarm Tactics: "... choose 1 friendly ship at range 1."

DTF: "... a friendly ship at range 1 ..."

Using DTF to draw the crit away from yourself is pointless. Squad Leader and Wingman do not work on yourself. That leaves Swarm Tactics.

So if an ability said "may target a friendly ship at range 1" and not "another friendly ship at range 1," there would be a case.

That said, I'm not sure if there are any abilities in the game right now which use the wording which might apply.

Swarm Tactics: "... choose 1 friendly ship at range 1."

DTF: "... a friendly ship at range 1 ..."

Using DTF to draw the crit away from yourself is pointless. Squad Leader and Wingman do not work on yourself. That leaves Swarm Tactics.

Which would work, technically. It just wouldn't DO much, since you're mimicking your own pilot skill. :D

Which would work, technically. It just wouldn't DO much, since you're mimicking your own pilot skill. :D

It would avoid being forced to use ST in a negative manner, which is why this topic comes up in all of the 3-4 swarm tactics threads that get started every month.

So if an ability said "may target a friendly ship at range 1" and not "another friendly ship at range 1," there would be a case.

That said, I'm not sure if there are any abilities in the game right now which use the wording which might apply.

Swarm Tactics: "... choose 1 friendly ship at range 1."

DTF: "... a friendly ship at range 1 ..."

Using DTF to draw the crit away from yourself is pointless. Squad Leader and Wingman do not work on yourself. That leaves Swarm Tactics.

Which would work, technically. It just wouldn't DO much, since you're mimicking your own pilot skill. :D

At least you are not reducing your buddy's PS.