Just wondering what folks' thoughts are with regards to how the Parasite trait functions.
Specifically with regards to
Any successful attacks against the parasite, by the potential host, or by another character, inflict half Damage against the host, and any attacks that fail by one degree or less strike the host instead...
Once infected, the host must pass a Hard (–20) Toughness Test or succumb to the parasite’s influence, which may range from subtle changes to behaviour to outright control, depending on the nature of the parasite. (Pg. 50, BC Core)
Now, there's a strong suggestion of variability depending on the entity bearing the trait within the fluff text, so let's assume that's always a factor - that being the case, what are your thoughts on the following:
Is the Toughness Test a one-time thing, or each time the Parasite attempts to influence the host?
If the latter, how often would you think the host should have to test?
Would shifting the test to another attribute be significantly imbalancing?
Once attached, does the Parasite continue to risk damage when the host is attacked directly (as opposed to via an area effect or the like)?
Just interested in hearing the community's thoughts on the matter, as I'm considering the trait for a minion to be used in controlling a war-beast created using the Rite of Fleshmoulding.