You've just spent 30odd points to cut 6 points of upgrades. Woohoo. Blount ia good, but against high hull low agility rebel lists he's meh at best. Biggs is still amazing of course, but he dies fast too.
Mr. Darklighter would like to have a word with you....Blount is pilot skill 6
Fel, Jax, and Turr = Blount DOA
(DROPS MIKE.......WALKS OFF......)
Math fail. I don't think it's even possible to get him to "30odd" points.
Blount is 17 points. VI makes him 18, and his guaranteed Assault Missile splash comes to 23. 25 if you prefer PtL to the VI upgrade, to maximize the hit from the missile.
Or, as I prefer, give him an Ion Pulse Missile and VI. 21 points, bye-bye Stealth and a drifting Interceptor next turn. Handy for pretty much any ship in the game no matter how hard it is to hit. Broadly useful, and kills Stealth Devices dead as a nifty bonus.