Ideas as to how the Ion and Turbolaser tokens work in Transport Pack?

By R22, in X-Wing

Title says it all. Transport, and now the 'Escape from Hoth' article says it explicitly, comes with both planetary ion blasts and turbolaser tokens. They include firing arcs. Ideas to how they'll work?

No information leaked yet.

Wild ideas:

- cargo or title card shoots from the transport

- support fire from an off-board ISD

- once a round, move card a specific distance inside the firing arc

Probably they will be deployed at fixed location (Ex: Map edges), and each turn you perform a shot from those tokens against anything in fire arc.