XWM is my first tabletop game (and likely my last given my wallet's ongoing trauma) so I'm not as experienced as many others on this forum. I love it and am very happy with it. I've noticed that a lot of the disagreements over balance bring up tournament play and the appropriateness of niche cards. My question is, who do you think XWM is primarily designed for? Obviously tournaments are a big part of this type of gaming and I think it's great that FFG has a product that encourages actual face to face time in a world dominated by the internet/internet gaming. However, tabletop games are already a niche in themselves. Asking every card to be tournament-ready seems to be asking for a little much, especially if most players never make it to them. The forums seem something of a poisoned well anyway since, by definition, people here are much more involved than the average person. I think it should only be fair to judge the game based on who you think the primary target market is. That means, even if some cards are off, it's okay. You could go for both markets but then some compromises must be made I'd imagine.
Lastly, I think accusing FFG of favoring the Rebels, while perhaps emotionally soothing, is ridiculous. FFG isn't actually committed to an intergalactic war you realize... I actually think they're in a bit of a tough spot. The Rebels were a rag tag unit and so very diverse. The Empire was a monolithic force of endless ships of the same design. Coming up with unique Rebel material is much easier. You never even see a TIE pilot take his helmet off in the OT. So I can see them milking all the Rebel stuff -- especially for SW fans. We're notorious for being obsessed with cannon accuracy, get into debates about how big an A-wing is, and are using math formulas to decipher states for crying out loud. I can see them sticking with all the known material -- material that is predominantly Rebel -- before starting to invent stuff for the Imperials. Remember the Team Covenant interview? Half of it was the designers talking about the pressure to be accurate to the movies. Seems it would be easier to work with what's there and then slowly bring in those items they'll invariably have to exercise some creativity on. So I'm sure the Imperials are being treated fairly. Remember:
Always in motion the future is.