Spoilers, Surprised They Haven't Been Commented On Yet

By KineticOperator, in X-Wing

Right ... there is the Autoblaster ... able to blast cloaked Phantoms ... omg!

I highly doubt the Cloaked token is removed if it is hit. Being cloaked has such a huge draw back, I can't see them making getting rid of it so easy.

Not a draw back on elite pilots with ACD :)

Right ... there is the Autoblaster ... able to blast cloaked Phantoms ... omg!

Yeah at range one! If your shot with the auto blaster its your own fault for poor maneuvering and planning.

"You're" or "you are" ¬_¬

"it is" or "it's"

Edited by Bilisknir

"You're" or "you are" ¬_¬

"it is" or "it's"

Thank you! Tell that to my I phone

Yes, do blame Apple :) They are a terrible company....

I should bill them for time spent editing posts .

Well, 4 defense dice without a focus or evade token isn't actually as good as 2 dice with an evade token, at least not until you start talking about focused fire. So the decision isn't as clear-cut as it seems: in order to get effective use out of the Advanced Cloaking Device, you'll need:(1) Reasonably high PS, since anything that shoots before you do is going to catch you uncloaked.(2) A way to generate multiple actions, since you probably want one to buff your attack and at least one to buff your defense.If you can't typically count on both of those, the Accelerator could be the safer buy.Interestingly, point (1) makes the Phantom very meta-dependent: against something like Blue Thunder, even the cheapest generic Phantom can equip Advanced Cloaking Device + Recon Specialist and make its opponent's life short and painful. So the Phantom is going to be worth more against low-PS lists, and less against high-PS lists--which makes me wonder if really high-PS pilots could get a boost in popularity as Phantom insurance.

High PS or Named or EPT capable or recon packing phantoms will almost always choose ACD over Stygian if they can afford it.

I look forward to seeing Phantoms take on the swarm and all the Rebel weenie variations. Phantoms are going to eat up B-wings.

We can hope.. haha

You really don't need to hope. The BWing is all hit points and no defense. Never mind the phantom dealing with. I ran jax/ fel/turr today with targeting computers on fel and jax and they tore apart a b wing list! I knew that would be a good upgrade to Int but until I played them today I didn't realize How good.

the interceptor is an amazing ship. its in that awkward rock-paper-scissors point where it can generally destroy anything else as long as it dog fights decently, until a turret or two come along. 3-4 interceptors vs x/bwings? my money is on the interceptors every time. 3-4 interceptors vs x/bwings lead by a named falcon? falcon wins.

do we know what stygian does? usually I can zoom in on my phone and make out some text but can't read a thing on stygian particle accelerator.

"You're" or "you are" ¬_¬

"it is" or "it's"

Thank you! Tell that to my I phone

You mean your iPhone. :lol:

Well, 4 defense dice without a focus or evade token isn't actually as good as 2 dice with an evade token...

High PS or Named or EPT capable or recon packing phantoms will almost always choose ACD over Stygian if they can afford it.

I agree. Without the ACD, the sequence of cloak-decloak-attack has to be spread across two successive turns. So ACD literally doubles the number of attacks you can choose to make. But I wanted to put out there that ACD alone doesn't solve all of your problems, because anyone who's flown Interceptors knows that unmodified green dice are fickle and treacherous.

(But as far as EPTs go, think about this: the Game Trade article says a cloaked Phantom "may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial." So if Whisper + PTL + Stygian isn't stressed at the start of the turn, it decloaks, which triggers Stygian for a free evade action, which triggers PTL for a second action. Then you reveal your maneuver, which can be green, which eliminates the stress; your perform action step then goes off as usual, giving you a third action.)

(But as far as EPTs go, think about this: the Game Trade article says a cloaked Phantom "may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial." So if Whisper + PTL + Stygian isn't stressed at the start of the turn, it decloaks, which triggers Stygian for a free evade action, which triggers PTL for a second action. Then you reveal your maneuver, which can be green, which eliminates the stress; your perform action step then goes off as usual, giving you a third action.)

That seems to work. You may even cloak as one of your actions. In which case you cannot shoot this round.

Do we know for sure that spending the cloak token counts as an action?

Just the timing of it really points to De-cloaking not being an action.

Do we know for sure that spending the cloak token counts as an action?

We don't know much for sure. Here's what the Game Trade article says:

A TIE phantom that is cloaked cannot attack, but it may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial.

Do we know for sure that spending the cloak token counts as an action?

No. We even assume that it does not.

The assumption about stygian is: "When you either decloak or perform a cloak action you may perform a free evade action." That could be completely wrong.

Do we know for sure that spending the cloak token counts as an action?

No. We even assume that it does not.

The assumption about stygian is: "When you either decloak or perform a cloak action you may perform a free evade action." That could be completely wrong.

Either!! That's the word I couldn't figure out! Yeah, I think you're right on with SPA's text.

Well, 4 defense dice without a focus or evade token isn't actually as good as 2 dice with an evade token...

High PS or Named or EPT capable or recon packing phantoms will almost always choose ACD over Stygian if they can afford it.

I agree. Without the ACD, the sequence of cloak-decloak-attack has to be spread across two successive turns. So ACD literally doubles the number of attacks you can choose to make. But I wanted to put out there that ACD alone doesn't solve all of your problems, because anyone who's flown Interceptors knows that unmodified green dice are fickle and treacherous.

(But as far as EPTs go, think about this: the Game Trade article says a cloaked Phantom "may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial." So if Whisper + PTL + Stygian isn't stressed at the start of the turn, it decloaks, which triggers Stygian for a free evade action, which triggers PTL for a second action. Then you reveal your maneuver, which can be green, which eliminates the stress; your perform action step then goes off as usual, giving you a third action.)

Seems crazy that you could decloak to Free Evade then PtL to Target Lock and then cloak after green. Seems a slightly overpowered combo. I think we might see something stopping this, possibly no cloaking on a turn you decloak? Alternatively, when you cloak you discard all tokens assigned to the ship and you cannot perform any actions while cloaked. So cloaking loses you Target locks, focus, evade etc. (Though how that would work with Expose/marksmanship is interesting)

Also have we finally found the perfect ship for Expose? Whisper + Adv Cloaking + Expose. Because you Expose and attack with 5 dice at all ranges, after attack you get cloak to still have 3 defence dice.

Also have we finally found the perfect ship for Expose? Whisper + Adv Cloaking + Expose. Because you Expose and attack with 5 dice at all ranges, after attack you get cloak to still have 3 defence dice.

No, because 4 dice with Focus averages 3.0 hits, while 5 naked dice average 2.5 hits. If you're at Range 1, it's 3.75 vs 3. Focus is free, and more effective than Expose.

Seems crazy that you could decloak to Free Evade then PtL to Target Lock and then cloak after green. Seems a slightly overpowered combo. I think we might see something stopping this, possibly no cloaking on a turn you decloak? Alternatively, when you cloak you discard all tokens assigned to the ship and you cannot perform any actions while cloaked. So cloaking loses you Target locks, focus, evade etc. (Though how that would work with Expose/marksmanship is interesting)

The Phantom doesn't have TL on its action bar, and the mod slot is already full. Also, the combo is a little crazy, but you can already do this with PTL+Advanced Sensors, and since we presume Whisper started the turn cloaked, it require sacrificing an attack on the previous round.

I'm thinking that advanced cloaking is a must if you want to max out on killiness (yes I made that up).that on whisper is looking best to me. Not cheap but looks good. If I'm reading it right you go focus-shoot-focus( his ability )-cloak. That gives you a nice chance to live. If I read that right.

Edited by Spaceman91

HER ability. Whisper is a woman.

A woman? Source? xD

OK fine, I made that up. I just think it's funny when that gets pointed out over and over again with Howlrunner.

But would YOU let that be your callsign if you were a dude in the Imperial Navy? :huh:

Name? Mauler.
Name? Night Beast.

Name? Backstabber.

Name? Dark Curse.

Name? Whisper.

Edited by CrookedWookie

I think people are thinking "Whisper sounds a bit like Winter, and Winter was a woman..."

Because the Phantom has only appeared in two games ever, and the only confirmed pilots in those games were Rookie One and Ru Murleen. Both Rebels.

And if I'm flying a stealth ship? Yeah, I'd find Whisper a good callsign. After all, that's the most people will hear before they die.

Edited by keroko