Spoilers, Surprised They Haven't Been Commented On Yet

By KineticOperator, in X-Wing

Given what ion cannons are supposed to do, it makes more sense that a phantom hit by an ion cannon would lose the cloak token.

Gamewise, not really. Because you could still possibly attack if you were uncloaked.

You might be able to attack, if someone happens to be in your front arc. On the other hand, you're much more likely to survive an attack if you're cloaked.

Ugh. Being stuck drifting and cloaked would suck. A lot.

Better than being stuck drifting and UNcloaked. :D

Ugh. Being stuck drifting and cloaked would suck. A lot.

Better than being stuck drifting and UNcloaked. :D
Your right that would really suck on your 35pts+ ship

Your 35+ point Headhunter at that point, yes. :P

Given what ion cannons are supposed to do, it makes more sense that a phantom hit by an ion cannon would lose the cloak token.

Curious if non primary weapons will be able to to shoot at them while cloaked, as most require a target lock......maybe FOCUS only firing weapons are the only weapons, besides primary attacks that can be directed at them.

I hope cloaked Phantoms can't be TL'ed..

I hope cloaked Phantoms can't be TL'ed..

I believe cloak will have a no re-roll dice ability.

Why wouldn't you be able to decloak if you got Ioned? The only thing that changes during the activation phase is you must do the 1 straight. You can still do any actions available, so even if decloak isn't an action, it stands to reason you can still do it.

Why wouldn't you be able to decloak if you got Ioned? The only thing that changes during the activation phase is you must do the 1 straight. You can still do any actions available, so even if decloak isn't an action, it stands to reason you can still do it.

Uh no. You also do not assign a dial, therefore there is no dial to flip. If you are required to flip a dial to do something, you cannot do it. It is far from unprecedented.

Why wouldn't you be able to decloak if you got Ioned? The only thing that changes during the activation phase is you must do the 1 straight. You can still do any actions available, so even if decloak isn't an action, it stands to reason you can still do it.

Uh no. You also do not assign a dial, therefore there is no dial to flip. If you are required to flip a dial to do something, you cannot do it. It is far from unprecedented.

Advanced Sensors work this way, too. There's even a relevant FAQ entry:

Q: If a ship does not have a dial assigned to it when it activates during the Activation phase, can it resolve any effects that refer to its maneuver dial?

A: No. For example, a HWK-290 with an ion token cannot use the effect of Navigator to change the speed of its maneuver.

Edited by Vorpal Sword

Also dropping Seismic Charges and Proton Bombs.

Why wouldn't you be able to decloak if you got Ioned? The only thing that changes during the activation phase is you must do the 1 straight. You can still do any actions available, so even if decloak isn't an action, it stands to reason you can still do it.

Uh no. You also do not assign a dial, therefore there is no dial to flip. If you are required to flip a dial to do something, you cannot do it. It is far from unprecedented.

Advanced Sensors work this way, too. There's even a relevant FAQ entry:

Q: If a ship does not have a dial assigned to it when it activates during the Activation phase, can it resolve any effects that refer to its maneuver dial?

A: No. For example, a HWK-290 with an ion token cannot use the effect of Navigator to change the speed of its maneuver.

That's a different situation though, in that situation the ability directly affects the maneuver dial. But if cloaking says something along the lines of "at the start of the activation phase, before you flip your maneuver dial you may choose to remove your cloak token to decloak your ship" then the maneuver dial isn't affected.

It is, sorry. If you're ioned, you don't set or reveal a maneuver dial. If decloaking is dependent on "before you reveal a maneuver" or whatever, no decloaking when Ioned - no nothing that depends on revealing a maneuver.

It is, sorry. If you're ioned, you don't set or reveal a maneuver dial. If decloaking is dependent on "before you reveal a maneuver" or whatever, no decloaking when Ioned - no nothing that depends on revealing a maneuver.

The Ion Token reference card says that an ion token has this effect in the Planning Phase:

The owner does not assign a maneuver dial to this ship.

You can't reveal a maneuver dial if no maneuver dial is assigned. Keroko is right that the FAQ ruling doesn't exactly apply, but it's a slightly different ruling that stems from the same principle: you can't do anything with or to a maneuver dial that doesn't exist.

Edited by Vorpal Sword

It is, sorry. If you're ioned, you don't set or reveal a maneuver dial. If decloaking is dependent on "before you reveal a maneuver" or whatever, no decloaking when Ioned - no nothing that depends on revealing a maneuver.

But if the wording is "at the start of the activation phase" then the trigger is the activation phase, not the revealing of the maneuver. "Before revealing your maneuver" is simply the time limit for a normal turn sequence (which means that during a normal turn, once you reveal your maneuver you can't decloak anymore).

Edited by keroko

It is, sorry. If you're ioned, you don't set or reveal a maneuver dial. If decloaking is dependent on "before you reveal a maneuver" or whatever, no decloaking when Ioned - no nothing that depends on revealing a maneuver.

But if the wording is "at the start of the activation phase" then the trigger is the activation phase, not the revealing of the maneuver. "Before revealing your maneuver" is simply the time limit for a normal turn sequence (which means that during a normal turn, once you reveal your maneuver you can't decloak anymore).

The Game Trade article says "..may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial."

It's perfectly possible that's a head-fake by FFG or the result of an overeager copyeditor with a poor understanding of the game, and if so we'll have to set it aside almost entirely. I hope not, though, because it would be interesting to have Blount as a counter to cloaked Phantoms.

The Game Trade article says "..may spend its cloak token to decloak during the Activation phase immediately before its owner reveals its maneuver dial."

It's perfectly possible that's a head-fake by FFG or the result of an overeager copyeditor with a poor understanding of the game, and if so we'll have to set it aside almost entirely. I hope not, though, because it would be interesting to have Blount as a counter to cloaked Phantoms.

Blount's going to be a nifty counter to Phantoms regardless, because cloak or not, getting ion tokens is always hair-pullingly frustrating. Heck, he'd even be better if ion ends up forcibly decloaking Phantoms. "Nope, you can't maneuver next turn and yup, you have to weather my attacks with only 2 agility. Good luck."

Edited by keroko

Wow... if Phantoms cannot decloak when are ionized, this will make everyone very carefully use of the cloaking, specially if Ion weapons are around.

I mean if you're cloaked, they still have to roll 3v4 to Ion you, but of course only one has to make it through.

And here everyone was griping about how the Y-wings deserved the love in Rebel Aces but the B-wing got it instead.

This is FFG's solution to improving the Y-wing - create a ship that can be completely hosed by an Ion Turret! :D