Sometimes i seem that victory points system is useless, or at least out of phase.
I think it was good at the first of game, in the core. But when system-log was fixed (about +10 points each round), the victory points became very old face.
I'd suggest: a new system, but simply: in the final score, victory points are multiplied by number of rounds....
--> victory points x number of rounds
Then victory would make more sense, in the actual score system
Edited by Mndela