I've just had quite a long discussion with one of my PCs about Space Marines and the use of artillery. Specifically Whirwinds. We both kinda thought the stats were off.
Specifically the range of 300m was way too low. The Blast [10] seemed quite low for a rocket delivered artillery,
Other points which we potentially thought were issues were rate of fire (potentially ability to fire two per round) and whether artillery in general should have Concussive as standard (can't remmber if this is only an Only War rule?).
Basically all in all we thought Whirlwinds were kind of weak compared to there fluff and other options available to a Kill Team squad.
Now normally I am not too worried by tweaking the odd thing here or there and I do know that the stats are vaugly in line with the TT but i nthis case the stats seemed way off.
So am I missing something either i nthe crunch or the fluff about Whirlwinds and how they are used by the Space Marines
btw fluff reasons are fine and is why I didn't just post this in the rules section. If someone has alternative stats they want to share go right ahead!