Or if they do they just don't Keep or Sell the stuff. on to my 2nd DH Game (Same players diffrent Characters), in the original game for the first few adventuers the players whent nuts with the Looting, Even hunting down Mooks fleeing the seen killing them and looting their gear to sell for Cash, I even found myself saying "No you can't have a Claw Hammer" as one game they wanted to go back for everything that Was naild down.
New Characters and two adventures in they Aren't Looting, and what little they do is the "Not leaving it for other Heritics" and "It's Evidence" kind where they turn it all in to the Order at the first opportunity, at the rate their going to end up with no "Discretionary Fund" let alone Cash for Kit upgrades.
Still You get that when you change from GMing a pack of Battle Hardend or Streetwise Trouble Shooters, to a Choir of Nuns (with Guns).
Any suggestions on how to persuade them to pick up a bit of their normal Habits, or should I introduce a Bounty Scheam where they score Credit with the Order for Confiscated Gear?