With larger ships coming out I think it would be fun to have a Death Star option in the future. I don't know what scale they would use but I don't see why we couldn't have one later on.
DeathStar
Hull ?
Shield ?
Attack 0
Defense 0
Coordinate, 5 Battery Slots, ??
Laser Defense Batteries
Range 1: Attack 4
Spend 1 energy to make 1 attack an an enemy ship.
Turbo Laser Batteries
(same as new ones)
Death Star Main Weapon
Spend ? Energy to perform this attack
1 Enemy Ship at range 3-10 is instantly destroyed. You cannot target ships that are large base or smaller.
Special Rules:
Immobile-This ship does not move and cannot be moved by free actions
Collision. Any ship that collides with the Death Star is not destroyed but ends movement as normal and looses actions. The ship is not considered touching and can be fired at/fire as normal.
Capital Hull: Any hits made by primary weapons are reduced by 1 (to a minimum of 0).
Any hits made by Missiles, Torpedos or Turbo Lasers are doubled.
Weak point:
A ship with the Death Stars' weak point in it's firing arc at range 1 may make a Missile Attack once shields are depleted. If the attack hits, the death star looses half of its hull rounded up.
Tie Reserves
Any “Tie Fighter” cost is reduced by 2
Main Weapon: The Death Star Main weapon must be fully charged to fire. Once the required energy to fire the weapon is met, the weapon cannot be fired until the following round.