So in a different thread the conversation is on Force-users (http://community.fantasyflightgames.com/index.php?/topic/101304-are-force-users-more-powerful-than-we-thought/)
This got me wondering what classes we can expect to see in F&D
Now there are three I foresee not being playable classes:
Nightsister, Inquisitor, and Sith
The reason for this assumption is that the basic design of the game is for the players to portray 'good' guys. Now I am not saying that these will not be defined or given their own section in the book somewhere I am just saying they won't be available.
So onto the 5-6 classes I see for the F&D
Jedi: um duh
Witch: as in Witch of Dathomir; the planet does have light side users not just Nightsisters.
Force Adept
Jensaari: This is from the EU but is an example of how there can sometimes be a balance of light and dark. As well as one of the few force user groups to use cortorsis weave in their armor.
Fallanassi: Another EU group but this one has a different interpretation of what the Force is and thus their powers are a bit different.
Now what specializations will these classes might have I can only guess. Jedi have had many different sub classes to define them. Consular, Battlemaster, Watchman, Sentinel, Shadow, Knight, and Master to name a few. This also brings with it another question.
How will Jedi be defining Knight and Master?
Now while there is probably going to be game mechanics for such things I thought a more cinematic approach might be more appropriate. To be honest an example from the movie is the fact that the Council put Anakin in the Council but did not grant him title of Master. Though to be honest he was probably a more skilled combatant and more obvious uses of the Force than most of the council I agree he still wasn't a Master. And Episode IV Obi-Wan still wouldn't give him the satisfaction of being a Master just calling him a "master of evil".
Anyway I am more curious as to what other people have come up with not just my own ramblings and guesses.