Now updated.
Green Squadron A-wng 19points + Prototype Veteran (0 points) + Chardaan Refit (-2 points) + Opportunist (4 points) + Expose (4 points_ = 25 points. It'll be fun to play 4 of them in a 100 point game.
Edited by BattlePriestNow updated.
Green Squadron A-wng 19points + Prototype Veteran (0 points) + Chardaan Refit (-2 points) + Opportunist (4 points) + Expose (4 points_ = 25 points. It'll be fun to play 4 of them in a 100 point game.
Edited by BattlePriestim looking to run vader with opertunist, and engine upgrade.
with double actions, i think he will be super deadly with this build
Yea I'm thinking about that too, whether opportunist is better than expose.
Yea I'm thinking about that too, whether opportunist is better than expose.im looking to run vader with opertunist, and engine upgrade.
with double actions, i think he will be super deadly with this build
hm... so let's see here:
Prototype A-wing 17points + Prototype Veteran (0 points) + Chardaan Refit (-2 points) + Opportunist (4 points) + Expose (4 points) = 23 point A-wing with 4 attack dice at range 2, 4 "hulls" and 3 evade. Sure sure, granted, no focus action for the attack dice... The target better always have a focus or evade on it... otherwise it'll be in a world of pain!
Still have the option of a Modification upgrade... crazy, and have a great dial to relieve stress.
Maybe I'll just run 4 of these like that, with points to spare, sweet!
Prototypes can't take Prototype Veteran. (Presumably the Prototype Veteran is someone who's graduated from flying Prototypes.
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Sure they can, they just only get the 1 ept slot that it grants.
Uh, is it a question? Expose is a bad upgrade, and Opportunist is not.
Yea I'm thinking about that too, whether opportunist is better than expose.im looking to run vader with opertunist, and engine upgrade.
with double actions, i think he will be super deadly with this build
or run with steah device to enhance survivability
but i think engine upgrade and use him offensively, and play defensively with my other ships
Sure they can, they just only get the 1 ept slot that it grants.Prototypes can't take Prototype Veteran. (Presumably the Prototype Veteran is someone who's graduated from flying Prototypes.
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No, they can't:
Well, I'm thinking because the Tie Advanced doesn't really have that much green maneuvers, and Vader's natural PTL (without stress) seems like it is best use for Expose.
Edited by BattlePriest
Sure they can, they just only get the 1 ept slot that it grants.Prototypes can't take Prototype Veteran. (Presumably the Prototype Veteran is someone who's graduated from flying Prototypes.
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No, they can't:
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Yea, I'll have to re-read that again, the Green Squadron is PS3 for 19 points, which is suitable for it.
updated my list (referring to my post above thanks
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Green Squadron A-wng 19points + Prototype Veteran (0 points) + Chardaan Refit (-2 points) + Opportunist (4 points) + Expose (4 points_ = 25 points. It'll be fun to play 4 of them in a 100 point game.
Edited by BattlePriest
What about this list isn't better if you replace all three Tempests with TIE Bombers and add... basically anything that costs 15 points, like three Assault Missiles or Night Beast?Tempest Squadron Pilot + Cluster Missiles (25)
Tempest Squadron Pilot + Cluster Missiles (25)
Tempest Squadron Pilot + Cluster Missiles (25)
Captain Jonus + Proximity Mines (25)
Well for one, the Advanced have better survivability. They also have a better dial. Doing this with 4 bombers would be interesting though... if I ever get that many bombers I might try it.
It actually might be nice to add howlrunner to the list you specified. After you shoot your missiles you could also attack moderately well. Just have to send Jonus in naked.
so... Arvel with an EPT slot and -2 points. Any ideas to make him more usable?
Also, any ideas for Tycho with two EPTs? His unique ability to infinitely stack stress tokens could make for interesting combinations
Tycho with Push the Limit and Daredevil. I call it the U-turn.
Edited by Sithborgso... Arvel with an EPT slot and -2 points. Any ideas to make him more usable?
Also, any ideas for Tycho with two EPTs? His unique ability to infinitely stack stress tokens could make for interesting combinations
Daredevil. It gives a white turn so nothing preventing you to ram your opponent with it.
Opportunist. A higher PS pilot will NOT want to ram into you.
Edited by Red Castleso... Arvel with an EPT slot and -2 points. Any ideas to make him more usable?
Also, any ideas for Tycho with two EPTs? His unique ability to infinitely stack stress tokens could make for interesting combinations
Daredevil to both of them.
For Arvel, it specifically says that you're doing a maneuver, not a boost action, so you ARE allowed to collide with it.
On Tycho, Daredevil + PTL is insane amounts of maneuverability at the drop of a hat. To wit: 90* turn, followed by a 45* boost, in either direction, as you please. It turns a BANK into an about-face, and a Turn into a "Oh ****, I went the wrong way, let me fix that".
I'm not convinced about Daredevil on Tycho. The turn on DD is a RED maneuver, and Tycho tends to accumulate stress tokens so he can't perform red maneuvers. Generally that isn't a problem because the only red on an A-Wing is the K-Turn, so you just remember that he can't K turn. Not a problem since he is so maneuverable anyway. But then give him DD, after a few PtLs he is basically permanently stressed but in your head your just used to him only not doing K-turns, then you use Daredevil and suddenly your opponent is setting your maneuver dial.
Not good.
Also, Daredevil +PTL on Tycho kinda remove the need to make a K-Turn. I turn 2 right, use Daredevil to turn 1 right again maybe a little boost to close the distance.
I'm not convinced about Daredevil on Tycho. The turn on DD is a RED maneuver, and Tycho tends to accumulate stress tokens so he can't perform red maneuvers. Generally that isn't a problem because the only red on an A-Wing is the K-Turn, so you just remember that he can't K turn. Not a problem since he is so maneuverable anyway. But then give him DD, after a few PtLs he is basically permanently stressed but in your head your just used to him only not doing K-turns, then you use Daredevil and suddenly your opponent is setting your maneuver dial.
Not good.
Daredevil is a white maneuver that gives you a stress once you took the action. So Tycho can use it as much as he like.... just once per turn...
I'm not convinced about Daredevil on Tycho. The turn on DD is a RED maneuver, and Tycho tends to accumulate stress tokens so he can't perform red maneuvers. Generally that isn't a problem because the only red on an A-Wing is the K-Turn, so you just remember that he can't K turn. Not a problem since he is so maneuverable anyway. But then give him DD, after a few PtLs he is basically permanently stressed but in your head your just used to him only not doing K-turns, then you use Daredevil and suddenly your opponent is setting your maneuver dial.
Not good.
Daredevil has been errata-ed in the FAQ, it is now a white maneuver that gives you a stress
Really? Huh, what do you know.
Edited by ForgottenloreLook at the FAQ from the FFG site, it as been errata-ed as a white maneuver. You still get a stress after performing the action.
I'm not convinced about Daredevil on Tycho. The turn on DD is a RED maneuver, and Tycho tends to accumulate stress tokens so he can't perform red maneuvers.
Daredevil was Errata'd into being a White, followed by receiving a stress, specifically for this reason.
**Edit:
Bring me Vader in Defender.
Uh, is it a question? Expose is a bad upgrade, and Opportunist is not.Yea I'm thinking about that too, whether opportunist is better than expose.im looking to run vader with opertunist, and engine upgrade.with double actions, i think he will be super deadly with this build
While that's usually true, I'd rather have Expose on Vader than Opportunist. When Vader shoots, his target usually has it's focus still and he's Vader, so he can take Expose and Focus.
...I'd rather have Expose on Vader than Opportunist. When Vader shoots, his target usually has it's focus still and he's Vader, so he can take Expose and Focus.
We're totally off topic now, but I don't like Vader + Expose very well: it's 33 points for a PS9 X-wing with access to barrel roll but no pilot ability. Vader + Expose + Engine Upgrade would be even worse, since at that point (from my perspective) you're throwing good points after bad....I'd rather have Expose on Vader than Opportunist. When Vader shoots, his target usually has it's focus still and he's Vader, so he can take Expose and Focus.
That may be true, but it's still better than opportunist on Vader.
I'm not convinced about Daredevil on Tycho. The turn on DD is a RED maneuver, and Tycho tends to accumulate stress tokens so he can't perform red maneuvers.
Daredevil was Errata'd into being a White, followed by receiving a stress, specifically for this reason.
**Edit:
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ya... lol
I'm thinking of Tycho as a "fake" Lorrir. Arm Tycho with PTL and Daredevil, bank 2 (or boost 1 bank), then sharp turn 1 the opposite direction to make it seem like it is a banked barrel roll but interesting none-the-less. Tycho's ability to ignore stress makes this easily possible, better handling this than Vader. Discarding stress with the A-wing is also significantly better than the Tie Advanced (as if Tycho needs to discard stress...).
I'm thinking like this:
Tycho (26) + Chardaan Refit(-2) + Prototype Veteran (0) + PTL (+3) + Daredevil (+3) = 30
If you want it a the same health as Vader, add a hull upgrade (or any modification you see fit, it is empty), with hull upgrade it'll be 33.
Not cheap, but might be interesting to fly around, cheaper than Vader and way better dial. If you really really want a missile, then the point difference is negligible, 1 point difference if you put in a hull upgrade (personally I would put Stealth device). The A-wing's way better dial is a consideration however, but a PS8 instead of a PS9
Vader (29) + Daredevil (+3) + Engine upgrade (+4) = 36
Lorrir for reference: Lorrir (24) + Shield (+4) = 28 (His PS5 prevented him from becoming a Royal Guard). Lorrir's disadvantage over Tycho, no PTL and lower PS, 5 vs 8.
Come to think of it, with the Rebel Aces upgrade, Tycho can be the Rebel's version of Vader... hm...
Edited by BattlePriest