So the nastiest build I've seen is one using 2 B-Wings, and 2 Y-Wings. Each ship has an ion turret / Ion Cannon. It's very nasty. I'm not sure I can beat it with a normal build. I think it's something you might need a very specific build to beat.
So I'm thinking one way to beat ions is to bring turrets.
Option A) :
Kyle Katarn + Blaster Turret + Moldy Crow + Recon Specialist (31)
Lando Calrissian + Determination + Nien Nunb (46)
Gold Squadron Pilot + Ion Cannon Turret (23)
I've got 3 turrets, free actions, and I believe Nien Nunb will turn an ionized 1 forward into a green maneuver. I could also swap determination for the falcon title.
For the Imperial side, I'm thinking this:
Option B):
Bounty Hunter + Heavy Laser Cannon (40)
Bounty Hunter + Heavy Laser Cannon (40)
Dark Curse + Stealth Device (19)
It'll be difficult for them to ionize all of my ships this way, since the large ships take 2, and Dark Curse will be hard to hit regardless.
And finally:
Option C):
Turr Phennir + Stealth Device (28)
Soontir Fel + Push the Limit (30)
Kir Kanos (24)
Alpha Squadron Pilot (18)
four interceptors. It'll be hard for them to land any hits this way, and since they'll have low agility, I can zoom in and focus fire on the turret ships first, might be able to take out a Y-Wing on turn one... as they are the biggest threat to interceptors due to the turret.
Which do you like best?