In this thread , I talked about trying to intergrate a table top game with my only war sessions. However, after receiving feedback and reflecting upon the idea, I failed to come up with something that was intrinsically intuitive, and more importantly, fun.
Not wanting to settle on that, I brainstormed with my playing group to come up with some ideas. Finally, we had settled on making a game out of Risk. What started as farily simple derivative evolved in the course of two weeks into what I am now going to share with the Only War community.
This first version of what I am dubbing, Only War: Annihilation, is a meta-game to be played to help build and influence the narrative of the role-playing sessions for my group (or any one elses). With my group, we have been playing the Against the Savages mission from the core rule book, and have built up on that premise - thus this suppliment uses Skrynne and that mission as inspirational backdrops.
Edited by Cogniczar